Table Tennis Training Intelligent Assessment System Based on Placement Identification

2013 ◽  
Vol 440 ◽  
pp. 341-345
Author(s):  
Rong Gui Ma ◽  
Hong Wei Xing

This paper designs a table tennis training intelligent assessment system. Considering the real-time requirement, placement identification based on Monocular Vision was proposed by using target tracking algorithm, combining with the filter box and probability statistical method. The result shows that the system has the advantage of low time complexity and high accuracy.

2021 ◽  
pp. 146808742110397
Author(s):  
Haotian Chen ◽  
Kun Zhang ◽  
Kangyao Deng ◽  
Yi Cui

Real-time simulation models play an important role in the development of engine control systems. The mean value model (MVM) meets real-time requirements but has limited accuracy. By contrast, a crank-angle resolved model, such as the filling -and-empty model, can be used to simulate engine performance with high accuracy but cannot meet real-time requirements. Time complexity analysis is used to develop a real-time crank-angle resolved model with high accuracy in this study. A method used in computer science, program static analysis, is used to theoretically determine the computational time for a multicylinder engine filling-and-empty (crank-angle resolved) model. Then, a prediction formula for the engine cycle simulation time is obtained and verified by a program run test. The influence of the time step, program structure, algorithm and hardware on the cycle simulation time are analyzed systematically. The multicylinder phase shift method and a fast calculation method for the turbocharger characteristics are used to improve the crank-angle resolved filling-and-empty model to meet real-time requirements. The improved model meets the real-time requirement, and the real-time factor is improved by 3.04 times. A performance simulation for a high-power medium-speed diesel engine shows that the improved model has a max error of 5.76% and a real-time factor of 3.93, which meets the requirement for a hardware-in-the-loop (HIL) simulation during control system development.


2021 ◽  
Vol 2021 ◽  
pp. 1-8
Author(s):  
Lieping Zhang ◽  
Jinghua Nie ◽  
Shenglan Zhang ◽  
Yanlin Yu ◽  
Yong Liang ◽  
...  

Given that the tracking accuracy and real-time performance of the particle filter (PF) target tracking algorithm are greatly affected by the number of sampled particles, a PF target tracking algorithm based on particle number optimization under the single-station environment was proposed in this study. First, a single-station target tracking model was established, and the corresponding PF algorithm was designed. Next, a tracking simulation experiment was carried out on the PF target tracking algorithm under different numbers of particles with the root mean square error (RMSE) and filtering time as the evaluation indexes. On this basis, the optimal number of particles, which could meet the accuracy and real-time performance requirements, was determined and taken as the number of particles of the proposed algorithm. The MATLAB simulation results revealed that compared with the unscented Kalman filter (UKF), the single-station PF target tracking algorithm based on particle number optimization not only was of high tracking accuracy but also could meet the real-time performance requirement.


Author(s):  
Ming Han ◽  
Jingqin Wang ◽  
Jingtao Wang ◽  
Junying Meng ◽  
Ying Cheng

The traditional mean shift algorithm used fixed kernels or symmetric kernel function, which will cause the target tracking lost or failure. The target tracking algorithm based on mean shift with adaptive bandwidth was proposed. Firstly, the signed distance constraint function was introduced to produce the anisotropic kernel function based on signed distance kernel function. This anisotropic kernel function satisfies that the value of the region function outside the target is zero, which provides accurate tracking window for the target tracking. Secondly, calculate the mean shift window center of anisotropic kernel function template, the theory basis is the sum of vector weights from the sample point in the tracking window to the center point is zero. Thirdly, anisotropic kernel function templates adaptive update implementation by similarity threshold to limit the change of the template between two sequential pictures, so as to realize real-time precise tracking. Finally, the contrast experimental results show that our algorithm has good accuracy and high real time.


2013 ◽  
Vol 457-458 ◽  
pp. 1050-1053
Author(s):  
Yan Hai Wu ◽  
Xia Min Xie ◽  
Zi Shuo Han

Since Mean-Shift tracking algorithm always falls into local extreme value when the target was sheltered and the particle filter tracking algorithm has huge calculation and degeneracy phenomenon, a new target tracking algorithm based on Mean-Shift and Particle Filter combination is proposed in this paper. First, this paper introduces the basic theory of Mean-Shift and Particle Filter tracking algorithm, and then presents the new target tracking which the Mean-Shift iteration embeds Particle Filter algorithm. Experiment results show that the algorithm needs less computation, while the real-time tracking has been guaranteed, robustness has been improved and the tracking results has been greatly increased.


2011 ◽  
Vol 204-210 ◽  
pp. 1960-1963
Author(s):  
Zhong Hai Li ◽  
Dan Liu ◽  
Jian Guo Cui ◽  
Shen Li

On the basis of analyzing the character of target detecting and tracking algorithm, referencing the successful application of embedded system in the fields of electronics,signal processing and computer technology, combining target detecting and tracking and embedded technology, an embedded target tracking system is proposed which based on s3c24lO on which running clipping Linux system, and a tracking example of flying target is given. The whole system reaches the target of small size and good real-time. It’s a useful attempt to realize the small and intelligent of target tracking system.


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