Integrating Body-In-White Influences on Vehicle Dynamics into Real-Time Models

2021 ◽  
Author(s):  
Naser Jafarzadehpour ◽  
Michael Bidlingmaier ◽  
Burkhard Corves
2015 ◽  
Vol 2015 ◽  
pp. 1-9 ◽  
Author(s):  
Longhai Yang ◽  
Xiqiao Zhang ◽  
Jiekun Gong ◽  
Juntao Liu

This paper is concerned with the effect of real-time maximum deceleration in car-following. The real-time maximum acceleration is estimated with vehicle dynamics. It is known that an intelligent driver model (IDM) can control adaptive cruise control (ACC) well. The disadvantages of IDM at high and constant speed are analyzed. A new car-following model which is applied to ACC is established accordingly to modify the desired minimum gap and structure of the IDM. We simulated the new car-following model and IDM under two different kinds of road conditions. In the first, the vehicles drive on a single road, taking dry asphalt road as the example in this paper. In the second, vehicles drive onto a different road, and this paper analyzed the situation in which vehicles drive from a dry asphalt road onto an icy road. From the simulation, we found that the new car-following model can not only ensure driving security and comfort but also control the steady driving of the vehicle with a smaller time headway than IDM.


2021 ◽  
Author(s):  
Akshay Mishra ◽  
Amit Babalal Nahar ◽  
Sri Kiran Kosanam
Keyword(s):  

IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 213253-213265
Author(s):  
Alberto Parra ◽  
Antonio J. Rodriguez ◽  
Asier Zubizarreta ◽  
Joshue Perez
Keyword(s):  

2008 ◽  
Author(s):  
Salim Hima ◽  
Hichem Arioui ◽  
Hichem Arioui ◽  
Rochdi Merzouki ◽  
Hadj Ahmed Abbassi

Author(s):  
Sung-Soo Kim ◽  
Kyoungnam Ha ◽  
Dohyun Kim ◽  
Taeoh Tak ◽  
Seung-Eon Shin

Real-time multibody vehicle dynamics software has been developed for virtual handling tests. The software can be utilized for hardware in the loop simulations and consists of three modules such as a graphical vehicle modeling preprocessor, real time dynamics solver, and virtual reality graphic postprocessor for virtual handling tests. In the graphical vehicle modeling preprocessor, vehicle hard point data for a suspension model are automatically converted into multibody vehicle model. In the real time dynamics solver, efficient subsystem synthesis method is used to create multibody equations of motion a subsystem by a subsystem. In the virtual reality graphic postprocessor, virtual proving ground environment has been also developed by using OpenGL for virtual handling tests. This software is written C and can be converted to the S-function as a plant model in the RT-LAB real time environment for HILS application.


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