Author(s):  
Ivan Olaf Hernandez Fuentes ◽  
Miguel Enrique Bravo-Zanoguera ◽  
Guillermo Galaviz Yanez

2014 ◽  
Vol 626 ◽  
pp. 32-37 ◽  
Author(s):  
Ajayan Lekshmi ◽  
C. Christopher Seldev

Shadows are viewed as undesired information that strongly affects images. Shadows may cause a high risk to present false color tones, to distort the shape of objects, to merge, or to lose objects. This paper proposes a novel approach for the detection and removal of shadows in an image. Firstly the shadow and non shadow region of the original image is identified by HSV color model. The shadow removal is based on exemplar based image inpainting. Finally, the border between the reconstructed shadow and the non shadow areas undergoes bilinear interpolation to yield a smooth transition between them. They would lead to a better fitting of the shadow and non shadow classes, thus resulting in a potentially better reconstruction quality.


Author(s):  
Yanji Liu ◽  
Guichen Zhang ◽  
Zhijian Huang

AbstractThe ultra-low resolution underwater terrain maps of the Arctic region reduce the localization and navigation accuracy of the underwater vehicle relying on terrain-aided navigation. In this paper, we study the navigation ability of Autonomous Underwater Vehicles (AUVs) under the ultralow-resolution terrain map. Firstly, the low-resolution map is transformed into a continuous map by bilinear interpolation. Then, a Terrain-Aided Navigation (TAN) system based on the Particle Filter (PF) is constructed to estimate the state of AUV position by particles. Particles of a random distribution of fixed variance can effectively track targets. However, a fixed variance distribution is not well adapted to many different situations. To improve navigation accuracy and robustness, fuzzy logic is used to estimate the distribution variance of particles under the current terrain gradient dynamically. The simulation results show that our proposed Fuzzy-PF TAN system is robust under various current disturbance situations. The position error of our system is within a map resolution unit of 500 m.


Author(s):  
W-Z Wang ◽  
H Wang ◽  
Y-C Liu ◽  
Y-Z Hu ◽  
D Zhu

A fundamental issue of lubrication analysis is the calculation of surface deformation, which includes two major steps: determination of influence coefficients and multiplication and summation. There are various interpolation schemes, such as the bilinear interpolation, the piecewise constant function or Green's function, available for determining the influence coefficients, while the summation operation may be performed by using one of the following methods: direct summation (DS), multilevel multi-integration (MLMI) or the discrete convolution and fast Fourier transform (DC-FFT) method. To limit the periodical errors, the proper way to implement the DC-FFT method is described in detail. The computation efficiency and numerical accuracy are compared by applying the different methods to typical contact problems. The results show that the three methods can achieve comparable numerical accuracy, but the DC-FFT method shows much higher computation efficiency than the others, especially when a great number of grid points are involved. It is concluded that the DC-FFT method has great potential in applications to the numerical analysis of, for example, surface deformations and temperature rises.


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