scholarly journals Real Time Scheduling of Data Transmission Sessions in a Microsatellites Swarm and Ground Stations Network Based on Multi-Agent Technology

Author(s):  
P. Skobelev ◽  
E. Simonova ◽  
A. Ivanov ◽  
I. Mayorov ◽  
V. Travin ◽  
...  
2016 ◽  
Vol 4 (1) ◽  
pp. 48-60 ◽  
Author(s):  
Yaroslav Shepilov ◽  
Daria Pavlova ◽  
Daria Kazanskaia

The scheduling is the process of the optimal resource allocation that is widely used both in everyday life and specific domains. In the paper the description of scheduling problem is given. The authors consider traditional methods and tools for solving this problem, then describe the proposed approach based on multi-agent technologies and multithreading application. Nowadays there exist numerous approaches to solving of the scheduling problem. In the most of cases this process has to be supported and managed by the complex tools, sometimes based on mathematical principles. The suggested method of multithreading multi-agent scheduling allows efficient and fast solution of complex problems in real-time featuring rapid dynamic changes and uncertainty that cannot be handled by the other methods and tools.


2013 ◽  
Vol 1 (2) ◽  
pp. 28-39 ◽  
Author(s):  
Bjorn Madsen ◽  
George Rzevski ◽  
Petr Skobelev ◽  
Alexander Tsarev

The paper describes main features of a strategy for managing complexity of the global market and real-time scheduling multi-agent system designed for the LEGO Company. The design is based on Multi-Agent Technology Group (MATech) own strategy blueprint and multi-agent platform, which provide real-time adaptive event-driven scheduling to replenish products to LEGO Branded Retail stores. The prototype system has been used to schedule 20 US-based LEGO retail outlets for a yearlong trial period and has achieved the following results: • Reduction of lost sale from 40% to 16%; • Increase in service level from 66% to 86%; • Increase in profitability 56% to 81%. The results show a considerable potential value for full scale LEGO supply chain multi-agent solution which would be able to dynamically and adaptively re-schedule deliveries in real time.


Artificial Intelligence is becoming more attractive to resolve nontrivial problems including the well known real time scheduling (RTS) problem for Embedded Systems (ES). The latter is considered as a hard multi-objective optimization problem because it must optimize at the same time three key conflictual objectives that are tasks deadlines guarantee, energy consumption reduction and reliability enhancement. In this paper, we firstly present the necessary background to well understand the problematic of RTS in the context of ES, then we present our enriched taxonomies for real time, energy and faults tolerance aware scheduling algorithms for ES. After that, we survey the most pertinent existing works of literature targeting the application of AI methods to resolve the RTS problem for ES notably Constraint Programming, Game theory, Machine learning, Fuzzy logic, Artificial Immune Systems, Cellular Automata, Evolutionary algorithms, Multi-agent Systems and Swarm Intelligence. We end this survey by a discussion putting the light on the main challenges and the future directions.


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