virtual worker
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2021 ◽  
pp. 0145482X2110283
Author(s):  
Amin Makkawy ◽  
Shawn Long

Introduction: This study utilizes interpretive phenomenology to understand the experiences of people with visual impairments in the virtual workplace. As virtual work is becoming increasingly common, this investigation is timely for employment research that is especially relevant to people who are visually impaired. Methods: Using an interpretive phenomenological approach, individuals who have experienced working in the virtual workplace filled out an in-depth online questionnaire. The resulting qualitative data were analyzed and interpreted via Applied Thematic Data Analysis (ATDA). ATDA was used to transform the raw qualitative data into themes regarding the essence of the experience of being a visually impaired employee in the virtual workplace. Results: Based on the phenomenological data, three primary themes emerged: defined by blindness, technology as the catalyst of inequality, and ingenuity as efficacy.Discussion: Using co-cultural theory, in-depth interpretations of the data were conducted. Key to these interpretations were the technological and communicative structures that mute the voice of the virtual worker with visual impairment and the experiential factors, with special attention to inaccessible technology, that shape the unique standpoint of the virtual worker who has visual impairment. Implications for practitioners: Both theoretical and applied implications are presented. This study takes note of the social factors that surround the navigation of the workplace with a focus on how communicating about access, advocating for accessibility, and requesting assistive technology are embedded in a larger conversation of culture and societal norms of employment. Accessibility is discussed as both a technical and social challenge. This consideration of accessibility is crucial in current and future workplaces where even the simplest task is to be completed via a technological tool.


Author(s):  
Michael Spitzhirn ◽  
Thomas Kronfeld ◽  
Nicholas H. Müller ◽  
Martina Truschzinski ◽  
Guido Brunnett ◽  
...  
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Author(s):  
Axelyo Primastomo ◽  
L. Eva Utari Cintamurni ◽  
Ferdi Areanto ◽  
Gerry Hadiwijaya ◽  
Rina Noviana
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2013 ◽  
Vol 546 ◽  
pp. 70-75
Author(s):  
Q.N. Hu ◽  
D.J. Feng ◽  
H. Shu ◽  
H.Z. Dai ◽  
J.L. Wu

A machining virtual reality system is established by studying the operating procedure of machining. The modeling and optimization method of scene model is put forward. Two different roaming ways, that is the automatic roaming path and the free roaming path, are designed. The process of machine and the operation of virtual worker are simulated based on the technique of modular programming and collision detection in Virtools, enhancing the sense of immersion and reality of the virtual machining process. The system provides a new method for machining experimental instruction.


Author(s):  
Y Landon ◽  
S Segonds ◽  
M Mousseigne ◽  
P Lagarrigue

In considering errors due to elastic deformations in milling, the workpiece-work-holding fixture assembly is generally considered to be infinitely rigid, at least when the geometrical features so permit. The tool-tool-holder-spindle assembly and the machine axes are then deformed under the action of the cutting forces. This deformation leads to a positioning defect of the tool in relation to the theoretical position. With the aim of taking this positioning defect into account in manufacturing, a ‘Virtual Worker’ was implemented that was capable of predicting this defect, in relation to the type of machining, and of compensating for it. It was built on a set of data blocks drawn up for each tool. In order to fill in these tool data blocks quickly, a master workpiece was elaborated that brought together the milling operation characteristics for the tool's behaviour at work. By milling and then measuring this master workpiece, the behaviour of the tool-tool-holder-spindle assembly was able to be fully characterized at work.


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