topological correctness
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2021 ◽  
Vol 11 (19) ◽  
pp. 9275
Author(s):  
Deyun Zhong ◽  
Benyu Li ◽  
Tiandong Shi ◽  
Zhaopeng Li ◽  
Liguan Wang ◽  
...  

In this paper, we propose a novel mesh repairing method for repairing voids from several meshes to ensure a desired topological correctness. The input to our method is several closed and manifold meshes without labels. The basic idea of the method is to search for and repair voids based on a multi-labeled mesh data structure and the idea of graph theory. We propose the judgment rules of voids between the input meshes and the method of void repairing based on the specified model priorities. It consists of three steps: (a) converting the input meshes into a multi-labeled mesh; (b) searching for quasi-voids using the breadth-first searching algorithm and determining true voids via the judgment rules of voids; (c) repairing voids by modifying mesh labels. The method can repair the voids accurately and only few invalid triangular facets are removed. In general, the method can repair meshes with one hundred thousand facets in approximately one second on very modest hardware. Moreover, it can be easily extended to process large-scale polygon models with millions of polygons. The experimental results of several data sets show the reliability and performance of the void repairing method based on the multi-labeled triangular mesh.


Author(s):  
Jean-Daniel Boissonnat ◽  
Mathijs Wintraecken

AbstractIsomanifolds are the generalization of isosurfaces to arbitrary dimension and codimension, i.e. manifolds defined as the zero set of some multivariate multivalued smooth function $$f: {\mathbb {R}}^d\rightarrow {\mathbb {R}}^{d-n}$$ f : R d → R d - n . A natural (and efficient) way to approximate an isomanifold is to consider its piecewise-linear (PL) approximation based on a triangulation $$\mathcal {T}$$ T of the ambient space $${\mathbb {R}}^d$$ R d . In this paper, we give conditions under which the PL approximation of an isomanifold is topologically equivalent to the isomanifold. The conditions are easy to satisfy in the sense that they can always be met by taking a sufficiently fine and thick triangulation $$\mathcal {T}$$ T . This contrasts with previous results on the triangulation of manifolds where, in arbitrary dimensions, delicate perturbations are needed to guarantee topological correctness, which leads to strong limitations in practice. We further give a bound on the Fréchet distance between the original isomanifold and its PL approximation. Finally, we show analogous results for the PL approximation of an isomanifold with boundary.


Author(s):  
A. Wichmann ◽  
J. Jung ◽  
G. Sohn ◽  
M. Kada ◽  
M. Ehlers

Recent approaches for the automatic reconstruction of 3D building models from airborne point cloud data integrate prior knowledge of roof shapes with the intention to improve the regularization of the resulting models without lessening the flexibility to generate all real-world occurring roof shapes. In this paper, we present a method to integrate building knowledge into the data-driven approach that uses binary space partitioning (BSP) for modeling the 3D building geometry. A retrospective regularization of polygons that emerge from the BSP tree is not without difficulty because it has to deal with the 2D BSP subdivision itself and the plane definitions of the resulting partition regions to ensure topological correctness. This is aggravated by the use of hyperplanes during the binary subdivision that often splits planar roof regions into several parts that are stored in different subtrees of the BSP tree. We therefore introduce the use of hyperpolylines in the generation of the BSP tree to avoid unnecessary spatial subdivisions, so that the spatial integrity of planar roof regions is better maintained. The hyperpolylines are shown to result from basic building roof knowledge that is extracted based on roof topology graphs. An adjustment of the underlying point segments ensures that the positions of the extracted hyperpolylines result in regularized 2D partitions as well as topologically correct 3D building models. The validity and limitations of the approach are demonstrated on real-world examples.


2014 ◽  
Vol 24 (01) ◽  
pp. 61-86 ◽  
Author(s):  
STEFAN HUBER ◽  
MARTIN HELD ◽  
PETER MEERWALD ◽  
ROLAND KWITT

Watermarking techniques for vector graphics dislocate vertices in order to embed imperceptible, yet detectable, statistical features into the input data. The embedding process may result in a change of the topology of the input data, e.g., by introducing self-intersections, which is undesirable or even disastrous for many applications. In this paper we present a watermarking framework for two-dimensional vector graphics that employs conventional watermarking techniques but still provides the guarantee that the topology of the input data is preserved. The geometric part of this framework computes so-called maximum perturbation regions (MPR) of vertices. We propose two efficient algorithms to compute MPRs based on Voronoi diagrams and constrained triangulations. Furthermore, we present two algorithms to conditionally correct the watermarked data in order to increase the watermark embedding capacity and still guarantee topological correctness. While we focus on the watermarking of input formed by straight-line segments, one of our approaches can also be extended to circular arcs. We conclude the paper by demonstrating and analyzing the applicability of our framework in conjunction with two well-known watermarking techniques.


2013 ◽  
Vol 37 (7) ◽  
pp. 840-850 ◽  
Author(s):  
Lis Custodio ◽  
Tiago Etiene ◽  
Sinesio Pesco ◽  
Claudio Silva

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