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2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
Latest Publications
TOTAL DOCUMENTS
33
(FIVE YEARS 33)
H-INDEX
0
(FIVE YEARS 0)
Published By IEEE
9781728184326
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[Title page]
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
◽
10.1109/sbgames51465.2020.00002
◽
2020
◽
Keyword(s):
Title Page
Download Full-text
[Title page]
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
◽
10.1109/sbgames51465.2020.00001
◽
2020
◽
Keyword(s):
Title Page
Download Full-text
Sketch-Based Interaction for Planning-Based Interactive Storytelling
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
◽
10.1109/sbgames51465.2020.00029
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2020
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Author(s):
Edirlei Soares de Lima
◽
Felipe Joao Gheno
◽
Ana Viseu
Keyword(s):
Interactive Storytelling
Download Full-text
Generating Procedural Dungeons Using Machine Learning Methods
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
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10.1109/sbgames51465.2020.00022
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2020
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Author(s):
Mariana Werneck
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Esteban W. G. Clua
Keyword(s):
Machine Learning
◽
Learning Methods
◽
Machine Learning Methods
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Team Recommendation for the Pokémon GO Game Using Optimization Approaches
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
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10.1109/sbgames51465.2020.00030
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2020
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Author(s):
Samuel da Silva Oliveira
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Guilherme Egle P. Lima Silva
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Arthur C. Gorgonio
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Cephas A. S. Barreto
◽
Anne M. P. Canuto
◽
...
Keyword(s):
Pokémon Go
Download Full-text
Investigating Deep Q-Network Agent Sensibility to Texture Changes on FPS Games
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
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10.1109/sbgames51465.2020.00025
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2020
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Author(s):
Paulo Bruno de Sousa Serafim
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Yuri Lenon Barbosa Nogueira
◽
Creto Augusto Vidal
◽
Joaquim Bento Cavalcante-Neto
◽
Romulo Ferrer Filho
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Dynamic Difficulty Adjustment in Digital Games Using Genetic Algorithms
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
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10.1109/sbgames51465.2020.00019
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2020
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Author(s):
Matheus Weber
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Pollyana Notargiacomo
Keyword(s):
Genetic Algorithms
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Digital Games
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Applying Hidden Markov Model for Dynamic Game Balancing
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
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10.1109/sbgames51465.2020.00016
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2020
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Author(s):
Marcelo Zamith
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Jose Ricardo da Silva Junior
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Esteban W. G. Clua
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Mark Joselli
Keyword(s):
Markov Model
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Hidden Markov Model
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Hidden Markov
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Dynamic Game
Download Full-text
Towards the Design of Adaptive Virtual Reality Horror Games: A Model of Players' Fears Using Machine Learning and Player Modeling
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
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10.1109/sbgames51465.2020.00031
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2020
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Author(s):
Edirlei Soares de Lima
◽
Bruno M. C. Silva
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Gabriel Teixeira Galam
Keyword(s):
Machine Learning
◽
Virtual Reality
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Player Modeling
Download Full-text
Development of an Autonomous Agent based on Reinforcement Learning for a Digital Fighting Game
2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
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10.1109/sbgames51465.2020.00017
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2020
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Author(s):
Joao Ribeiro Bezerra
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Luis Fabricio Wanderley Goes
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Alysson Ribeiro da Silva
Keyword(s):
Reinforcement Learning
◽
Autonomous Agent
◽
Agent Based
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