scholarly journals Distinct profiles of social skill in adults with autism spectrum disorder and schizophrenia

2017 ◽  
Vol 10 (5) ◽  
pp. 878-887 ◽  
Author(s):  
Kerrianne E. Morrison ◽  
Amy E. Pinkham ◽  
David L. Penn ◽  
Skylar Kelsven ◽  
Kelsey Ludwig ◽  
...  
2017 ◽  
Vol 88 (1) ◽  
pp. 3-42 ◽  
Author(s):  
Fengfeng Ke ◽  
Kelly Whalon ◽  
Joonmo Yun

This article is intended to synthesize the broader literature investigating the effectiveness and salient features of interventions designed to enhance the social competence of youth and adults with autism spectrum disorder. Outcomes for adults with autism spectrum disorder remain poor with only minimal improvement shown for decades. Among 796 articles reviewed, 42 representative social skill intervention studies met the selection criteria and were coded descriptively for design elements and findings. The review synthesizes and classifies the major categories and issues associated with the key features of the intervention (e.g., the intervention method, agent, tools, and measures), nature of the learning tasks, the implementation setting and length, research methodology, and key findings related to social competence.


2019 ◽  
Vol 49 (5) ◽  
pp. 2146-2155 ◽  
Author(s):  
Vanessa D. Hohn ◽  
Danielle M. J. de Veld ◽  
Kawita J. S. Mataw ◽  
Eus J. W. van Someren ◽  
Sander Begeer

2018 ◽  
pp. 582-602
Author(s):  
Edmon Begoli ◽  
Jeanine DeFalco ◽  
Cristi Ogle

This chapter is a survey of the application areas of virtual reality (VR) and augmented reality (AR) technologies in the education and behavioral therapies for children and young adults with Autism Spectrum Disorder (ASD). This survey includes the most recent successful applications of social skill training through VR and AR for ASD populations. VR and AR technologies are rapidly increasing in popularity and availability due to the improved affordability and availability of high-performance devices. This chapter provides an overview of some of the most recent devices and tools that could be of use for educational and social skill development purposes.


Author(s):  
Edmon Begoli ◽  
Jeanine DeFalco ◽  
Cristi Ogle

This chapter is a survey of the application areas of virtual reality (VR) and augmented reality (AR) technologies in the education and behavioral therapies for children and young adults with Autism Spectrum Disorder (ASD). This survey includes the most recent successful applications of social skill training through VR and AR for ASD populations. VR and AR technologies are rapidly increasing in popularity and availability due to the improved affordability and availability of high-performance devices. This chapter provides an overview of some of the most recent devices and tools that could be of use for educational and social skill development purposes.


Sign in / Sign up

Export Citation Format

Share Document