SVM-Based Human Action Recognition and Its Remarkable Motion Features Discovery Algorithm

Author(s):  
Taketoshi Mori ◽  
Masamichi Shimosaka ◽  
Tomomasa Sato
2014 ◽  
Vol 989-994 ◽  
pp. 2731-2734
Author(s):  
Hai Long Jia ◽  
Kun Cao

The choice of the motion features affects the result of the human action recognition method directly. Many factors often influence the single feature differently, such as appearance of human body, environment and video camera. So the accuracy of action recognition is limited. On the basis of studying the representation and recognition of human actions, and giving full consideration to the advantages and disadvantages of different features, this paper proposes a mixed feature which combines global silhouette feature and local optical flow feature. This combined representation is used for human action recognition.


Sensors ◽  
2021 ◽  
Vol 21 (24) ◽  
pp. 8309
Author(s):  
Inwoong Lee ◽  
Doyoung Kim ◽  
Dongyoon Wee ◽  
Sanghoon Lee

In recent years, human action recognition has been studied by many computer vision researchers. Recent studies have attempted to use two-stream networks using appearance and motion features, but most of these approaches focused on clip-level video action recognition. In contrast to traditional methods which generally used entire images, we propose a new human instance-level video action recognition framework. In this framework, we represent the instance-level features using human boxes and keypoints, and our action region features are used as the inputs of the temporal action head network, which makes our framework more discriminative. We also propose novel temporal action head networks consisting of various modules, which reflect various temporal dynamics well. In the experiment, the proposed models achieve comparable performance with the state-of-the-art approaches on two challenging datasets. Furthermore, we evaluate the proposed features and networks to verify the effectiveness of them. Finally, we analyze the confusion matrix and visualize the recognized actions at human instance level when there are several people.


2013 ◽  
Vol 18 (2-3) ◽  
pp. 49-60 ◽  
Author(s):  
Damian Dudzńiski ◽  
Tomasz Kryjak ◽  
Zbigniew Mikrut

Abstract In this paper a human action recognition algorithm, which uses background generation with shadow elimination, silhouette description based on simple geometrical features and a finite state machine for recognizing particular actions is described. The performed tests indicate that this approach obtains a 81 % correct recognition rate allowing real-time image processing of a 360 X 288 video stream.


2018 ◽  
Vol 6 (10) ◽  
pp. 323-328
Author(s):  
K.Kiruba . ◽  
D. Shiloah Elizabeth ◽  
C Sunil Retmin Raj

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