The Mimicry of Digital Painting: Using Quick Clone

2015 ◽  
pp. 79-91
Author(s):  
Wallace Jackson
Keyword(s):  
2021 ◽  
pp. 174462952097555
Author(s):  
Lindsey Albrecht ◽  
Hannah Starnes ◽  
Katie Benton ◽  
Awel Bol ◽  
Emily Gettings ◽  
...  

Interactive digital art can be a beneficial therapeutic intervention for a variety of populations, but specifically for the population of intellectual and developmental disabilities. Interactive digital art uses the engagement of the participant to create a digital form of art. The purpose of this literature review is to explore the effects that interactive art has on individuals with intellectual and developmental disabilities. Interactive arts discussed were used in a variety of settings ranging from sand art, to using video games, or interactive art exhibits. Sand art and other digital painting methods were proven to be beneficial in improving cognitive functioning and social aspects of those with intellectual disabilities. While exploring the various settings, participant feedback was given in association with using interactive digital art.


2020 ◽  
Vol 189 ◽  
pp. 03013
Author(s):  
Shan Li

In the context of the development of digital image era and digital media art, watercolor art, as a traditional form of painting, will inevitably experience a subversive change and transformation of painting methods and ideas. By analyzing the artistic expression and construction process of watercolor art in digital painting, this paper finds out the aesthetic value and significance of watercolor art in digital painting, discusses the relationship between traditional watercolor painting and digital painting and the new space of watercolor development in the future.


2017 ◽  
Vol 61 (4) ◽  
pp. 59-77 ◽  
Author(s):  
Julia M. Ritter

Fan blogs devoted to Punchdrunk’s long-running immersive production of Sleep No More reveal the impact of dance and immersion on spectatorship. Positioned as participant observers within the SNM world — with its own rules, codes of behavior, values, social dynamics, and environments — fans channel their postperformance perceptions into visual ethnographies that include poetry, digital painting, illustration, collage, sculpture, and other forms of fan art.


Author(s):  
Peter Vandoren ◽  
Tom Van Laerhoven ◽  
Luc Claesen ◽  
Johannes Taelman ◽  
Chris Raymaekers ◽  
...  
Keyword(s):  

Sign in / Sign up

Export Citation Format

Share Document