scholarly journals Nash equilibria of Cauchy-random zero-sum and coordination matrix games

2006 ◽  
Vol 34 (2) ◽  
pp. 167-184 ◽  
Author(s):  
David P. Roberts
Author(s):  
Marta Kwiatkowska ◽  
Gethin Norman ◽  
David Parker ◽  
Gabriel Santos

AbstractAutomated verification techniques for stochastic games allow formal reasoning about systems that feature competitive or collaborative behaviour among rational agents in uncertain or probabilistic settings. Existing tools and techniques focus on turn-based games, where each state of the game is controlled by a single player, and on zero-sum properties, where two players or coalitions have directly opposing objectives. In this paper, we present automated verification techniques for concurrent stochastic games (CSGs), which provide a more natural model of concurrent decision making and interaction. We also consider (social welfare) Nash equilibria, to formally identify scenarios where two players or coalitions with distinct goals can collaborate to optimise their joint performance. We propose an extension of the temporal logic rPATL for specifying quantitative properties in this setting and present corresponding algorithms for verification and strategy synthesis for a variant of stopping games. For finite-horizon properties the computation is exact, while for infinite-horizon it is approximate using value iteration. For zero-sum properties it requires solving matrix games via linear programming, and for equilibria-based properties we find social welfare or social cost Nash equilibria of bimatrix games via the method of labelled polytopes through an SMT encoding. We implement this approach in PRISM-games, which required extending the tool’s modelling language for CSGs, and apply it to case studies from domains including robotics, computer security and computer networks, explicitly demonstrating the benefits of both CSGs and equilibria-based properties.


2020 ◽  
Vol 40 (1) ◽  
pp. 71-85
Author(s):  
HK Das ◽  
T Saha

This paper proposes a heuristic algorithm for the computation of Nash equilibrium of a bi-matrix game, which extends the idea of a single payoff matrix of two-person zero-sum game problems. As for auxiliary but making the comparison, we also introduce here the well-known definition of Nash equilibrium and a mathematical construction via a set-valued map for finding the Nash equilibrium and illustrates them. An important feature of our algorithm is that it finds a perfect equilibrium when at the start of all actions are played. Furthermore, we can find all Nash equilibria of repeated use of this algorithm. It is found from our illustrative examples and extensive experiment on the current phenomenon that some games have a single Nash equilibrium, some possess no Nash equilibrium, and others had many Nash equilibria. These suggest that our proposed algorithm is capable of solving all types of problems. Finally, we explore the economic behaviour of game theory and its social implications to draw a conclusion stating the privilege of our algorithm. GANIT J. Bangladesh Math. Soc.Vol. 40 (2020) 71-85


Mathematics ◽  
2020 ◽  
Vol 8 (3) ◽  
pp. 305 ◽  
Author(s):  
M. G. Brikaa ◽  
Zhoushun Zheng ◽  
El-Saeed Ammar

The intuitionistic fuzzy set (IFS) is applied in various decision-making problems to express vagueness and showed great success in realizing the day-to-day problems. The principal aim of this article is to develop an approach for solving multi-criteria matrix game with intuitionistic fuzzy (I-fuzzy) goals. The proposed approach introduces the indeterminacy resolving functions of I-fuzzy numbers and discusses the I-fuzzy inequalities concept. Then, an effective algorithm based on the indeterminacy resolving algorithm is developed to obtain Pareto optimal security strategies for both players through solving a pair of multi-objective linear programming problems constructed from two auxiliary I-fuzzy programming problems. It is shown that this multi-criteria matrix game with I-fuzzy goals is an extension of the multi-criteria matrix game with fuzzy goals. Moreover, two numerical simulations are conducted to demonstrate the applicability and implementation process of the proposed algorithm. Finally, the achieved numerical results are compared with the existing algorithms to show the advantages of our algorithm.


Author(s):  
Анатолий Сигал ◽  
Anatoliy Sigal

The manual describes the main sections of game theory, the basic concepts of the theory of economic risks and the conceptual framework for modeling the process of making managerial decisions in the economy based on the combined application of statistical and antagonistic games. Antagonistic games (AG) are the finite games of two persons with zero sum, i.e. matrix games, with classical antagonistic games called AG, given by completely known matrices, and neoclassical antagonistic games – AG, given by partially known matrices. The manual is intended primarily for masters who study in the direction of training "business information". However, it will be useful for students and postgraduates studying in large groups of areas of training "Economics and Management", "Mathematics and Mechanics", "Management in Technical Systems", as well as scientific and pedagogical workers specializing in the field of the theory of games, risk managers , managers and economists-practitioners.


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