A Linear-Time Algorithm for Star-Shaped Drawings of Planar Graphs with the Minimum Number of Concave Corners

Algorithmica ◽  
2011 ◽  
Vol 62 (3-4) ◽  
pp. 1122-1158 ◽  
Author(s):  
Seok-Hee Hong ◽  
Hiroshi Nagamochi
2017 ◽  
Vol 27 (03) ◽  
pp. 159-176
Author(s):  
Helmut Alt ◽  
Sergio Cabello ◽  
Panos Giannopoulos ◽  
Christian Knauer

We study the complexity of the following cell connection problems in segment arrangements. Given a set of straight-line segments in the plane and two points [Formula: see text] and [Formula: see text] in different cells of the induced arrangement: [(i)] compute the minimum number of segments one needs to remove so that there is a path connecting [Formula: see text] to [Formula: see text] that does not intersect any of the remaining segments; [(ii)] compute the minimum number of segments one needs to remove so that the arrangement induced by the remaining segments has a single cell. We show that problems (i) and (ii) are NP-hard and discuss some special, tractable cases. Most notably, we provide a near-linear-time algorithm for a variant of problem (i) where the path connecting [Formula: see text] to [Formula: see text] must stay inside a given polygon [Formula: see text] with a constant number of holes, the segments are contained in [Formula: see text], and the endpoints of the segments are on the boundary of [Formula: see text]. The approach for this latter result uses homotopy of paths to group the segments into clusters with the property that either all segments in a cluster or none participate in an optimal solution.


1996 ◽  
Vol 07 (02) ◽  
pp. 95-110 ◽  
Author(s):  
HEIKE RIPPHAUSEN-LIPA ◽  
DOROTHEA WAGNER ◽  
KARSTEN WEIHE

In this paper we present a linear-time algorithm for the vertex-disjoint Two-Face Paths Problem in planar graphs, i.e., the problem of finding k vertex-disjoint paths between pairs of terminals which lie on two face boundaries. The algorithm is based on the idea of finding rightmost paths with a certain property in planar graphs. Using this method, a linear-time algorithm for finding vertex-disjoint paths of a prescribed homotopy is derived. Moreover, the algorithm is modified to solve the more general linkage problem in linear time, as well.


Author(s):  
Mahavir Banukumar

A book consists of a line in the 3-dimensional space, called the spine, and a number of pages, each a half-plane with the spine as boundary. A book embedding (p, r) of a graph consists of a linear ordering of p, of vertices, called the spine ordering, along the spine of a book and an assignment r, of edges to pages so that edges assigned to the same page can be drawn on that page without crossing. That is, we cannot find vertices u, v, x, y with p(u) < p(x) < p(v) < p(y), yet the edges uv and xy are assigned to the same page, that is r(uv) = r(xy). The book thickness or page number of a graph G is the minimum number of pages in required to embed G in a book. In this paper we consider the Sun Graph or the Trampoline graph and obtain the printing cycle for embedding the Sun Graph in a single page. We also give a linear time algorithm for such an embedding.


2019 ◽  
Vol 19 (01) ◽  
pp. 1940004
Author(s):  
BOTING YANG ◽  
RUNTAO ZHANG ◽  
YI CAO ◽  
FARONG ZHONG

In this paper, we consider the problem of finding the minimum number of searchers to sweep networks/graphs with special topological structures. Such a number is called the search number. We first study graphs, which contain only one cycle, and present a linear time algorithm to compute the vertex separation and the optimal layout of such graphs; by a linear-time transformation, we can find the search number of this kind of graphs in linear time. We also investigate graphs, in which every vertex lies on at most one cycle and each cycle contains at most three vertices of degree more than two, and we propose a linear time algorithm to compute their search number and optimal search strategy. We prove explicit formulas for the search number of the graphs obtained from complete k-ary trees by replacing vertices by cycles. We also present some results on approximation algorithms.


1997 ◽  
Vol 62 (6) ◽  
pp. 315-322 ◽  
Author(s):  
Shin-ichi Nakano ◽  
Md.Saidur Rahman ◽  
Takao Nishizeki

1997 ◽  
Vol 07 (03) ◽  
pp. 211-223 ◽  
Author(s):  
Marek Chrobak ◽  
Goos Kant

We consider the problem of embedding the vertices of a plane graph into a small (polynomial size) grid in the plane in such a way that the edges are straight, nonintersecting line segments and faces are convex polygons. We present a linear-time algorithm which, given an n-vertex 3-connected plane G (with n ≥ 3), finds such a straight-line convex embedding of G into a (n - 2) × (n - 2) grid.


2021 ◽  
Vol 2021 ◽  
pp. 1-5
Author(s):  
Zuosong Liang ◽  
Huandi Wei

Every graph G = V , E considered in this paper consists of a finite set V of vertices and a finite set E of edges, together with an incidence function that associates each edge e ∈ E of G with an unordered pair of vertices of G which are called the ends of the edge e . A graph is said to be a planar graph if it can be drawn in the plane so that its edges intersect only at their ends. A proper k -vertex-coloring of a graph G = V , E is a mapping c : V ⟶ S ( S is a set of k colors) such that no two adjacent vertices are assigned the same colors. The famous Four Color Theorem states that a planar graph has a proper vertex-coloring with four colors. However, the current known proof for the Four Color Theorem is computer assisted. In addition, the correctness of the proof is still lengthy and complicated. In 2010, a simple O n 2 time algorithm was provided to 4-color a 3-colorable planar graph. In this paper, we give an improved linear-time algorithm to either output a proper 4-coloring of G or conclude that G is not 3-colorable when an arbitrary planar graph G is given. Using this algorithm, we can get the proper 4-colorings of 3-colorable planar graphs, planar graphs with maximum degree at most five, and claw-free planar graphs.


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