DeepLSGR: Neural collaborative filtering for recommendation systems in smart community

Author(s):  
Srinidhi Hiriyannaiah ◽  
Siddesh G M ◽  
K. G. Srinivasa
Author(s):  
Lakshmikanth Paleti ◽  
P. Radha Krishna ◽  
J.V.R. Murthy

Recommendation systems provide reliable and relevant recommendations to users and also enable users’ trust on the website. This is achieved by the opinions derived from reviews, feedbacks and preferences provided by the users when the product is purchased or viewed through social networks. This integrates interactions of social networks with recommendation systems which results in the behavior of users and user’s friends. The techniques used so far for recommendation systems are traditional, based on collaborative filtering and content based filtering. This paper provides a novel approach called User-Opinion-Rating (UOR) for building recommendation systems by taking user generated opinions over social networks as a dimension. Two tripartite graphs namely User-Item-Rating and User-Item-Opinion are constructed based on users’ opinion on items along with their ratings. Proposed approach quantifies the opinions of users and results obtained reveal the feasibility.


2013 ◽  
Vol 765-767 ◽  
pp. 630-633 ◽  
Author(s):  
Chong Lin Zheng ◽  
Kuang Rong Hao ◽  
Yong Sheng Ding

Collaborative filtering recommendation algorithm is the most successful technology for recommendation systems. However, traditional collaborative filtering recommendation algorithm does not consider the change of time information. For this problem,this paper improve the algorithm with two new methods:Predict score incorporated with time information in order to reflect the user interest change; Recommend according to scores by adding the weight information determined by the item life cycle. Experimental results show that the proposed algorithm outperforms the traditional item in accuracy.


Author(s):  
Selma Benkessirat ◽  
Narhimene Boustia ◽  
Rezoug Nachida

Recommendation systems can help internet users to find interesting things that match more with their profile. With the development of the digital age, recommendation systems have become indispensable in our lives. On the one hand, most of recommendation systems of the actual generation are based on Collaborative Filtering (CF) and their effectiveness is proved in several real applications. The main objective of this paper is to improve the recommendations provided by collaborative filtering using clustering. Nevertheless, taking into account the intrinsic relationship between users can enhance the recommendations performances. On the other hand, cooperative game theory techniques such as Shapley Value, take into consideration the intrinsic relationship among users when creating communities. With that in mind, we have used SV for the creation of user communities. Indeed, our proposed algorithm preforms into two steps, the first one consists to generate communities user based on Shapley Value, all taking into account the intrinsic properties between users. It applies in the second step a classical collaborative filtering process on each community to provide the Top-N recommendation. Experimental results show that the proposed approach significantly enhances the recommendation compared to the classical collaborative filtering and k-means based collaborative filtering. The cooperative game theory contributes to the improvement of the clustering based CF process because the quality of the users communities obtained is better.


2021 ◽  
Vol 13 (2) ◽  
pp. 47-53
Author(s):  
M. Abubakar ◽  
K. Umar

Product recommendation systems are information filtering systems that uses ratings and predictions to make new product suggestions. There are many product recommendation system techniques in existence, these include collaborative filtering, content based filtering, knowledge based filtering, utility based filtering and demographic based filtering. Collaborative filtering techniques is known to be the most popular product recommendation system technique. It utilizes user’s previous product ratings to make new product suggestions. However collaborative filtering have some weaknesses, which include cold start, grey sheep issue, synonyms issue. However the major weakness of collaborative filtering approaches is cold user problem. Cold user problem is the failure of product recommendation systems to make product suggestions for new users. Literature investigation had shown that cold user problem could be effectively addressed using active learning technique of administering personalized questionnaire. Unfortunately, the result of personalized questionnaire technique could contain some user preference uncertainties where the product database is too large (as in Amazon). This research work addresses the weakness of personalized questionnaire technique by applying uncertainty reduction strategy to improve the result obtained from administering personalized questionnaire. In our experimental design we perform four different experiments; Personalized questionnaire approach of solving user based coldstart was implemented using Movielens dataset of 1M size, Personalized questionnaire approach of solving user based cold start was implemented using Movielens dataset of 10M size, Personalized questionnaire with uncertainty reduction was implemented using Movielens dataset of 1M size, and also Personalized  questionnaire with uncertainty reduction was implemented using Movielens dataset of 10M size. The experimental result shows RMSE, Precision and Recall improvement of 0.21, 0.17 and 0.18 respectively in 1M dataset and 0.17, 0.14 and 0.20 in 10M dataset respectively over personalized questionnaire.


Author(s):  
Anne Yun-An Chen ◽  
Dennis McLeod

In order to draw users’ attention and to increase their satisfaction toward online information search results, search-engine developers and vendors try to predict user preferences based on users’ behavior. Recommendations are provided by the search engines or online vendors to the users. Recommendation systems are implemented on commercial and nonprofit Web sites to predict user preferences. For commercial Web sites, accurate predictions may result in higher selling rates. The main functions of recommendation systems include analyzing user data and extracting useful information for further predictions. Recommendation systems are designed to allow users to locate preferable items quickly and to avoid possible information overload. Recommendation systems apply data-mining techniques to determine the similarity among thousands or even millions of data. Collaborative-filtering techniques have been successful in enabling the prediction of user preferences in recommendation systems (Hill, Stead, Rosenstein, & Furnas, 1995, Shardanand & Maes, 1995). There are three major processes in recommendation systems: object data collections and representations, similarity decisions, and recommendation computations. Collaborative filtering aims at finding the relationships among new individual data and existing data in order to further determine their similarity and provide recommendations. How to define the similarity is an important issue. How similar should two objects be in order to finalize the preference prediction? Similarity decisions are concluded differently by collaborative-filtering techniques. For example, people that like and dislike movies in the same categories would be considered as the ones with similar behavior (Chee, Han, & Wang, 2001). The concept of the nearest-neighbor algorithm has been included in the implementation of recommendation systems (Resnick, Iacovou, Suchak, Bergstrom, & Riedl, 1994). The designs of pioneer recommendation systems focus on entertainment fields (Dahlen, Konstan, Herlocker, Good, Borchers, & Riedl, 1998; Resnick et al.; Shardanand & Maes; Hill et al.). The challenge of conventional collaborative-filtering algorithms is the scalability issue (Sarwar, Karypis, Konstan, & Riedl, 2000a). Conventional algorithms explore the relationships among system users in large data sets. User data are dynamic, which means the data vary within a short time period. Current users may change their behavior patterns, and new users may enter the system at any moment. Millions of user data, which are called neighbors, are to be examined in real time in order to provide recommendations (Herlocker, Konstan, Borchers, & Riedl, 1999). Searching among millions of neighbors is a time-consuming process. To solve this, item-based collaborative-filtering algorithms are proposed to enable reductions of computations because properties of items are relatively static (Sarwar, Karypis, Konstan, & Riedl, 2001). Suggest is a top-N recommendation engine implemented with item-based recommendation algorithms (Deshpande & Karypis, 2004; Karypis, 2000). Meanwhile, the amount of items is usually less than the number of users. In early 2004, Amazon Investor Relations (2004) stated that the Amazon.com apparel and accessories store provided about 150,000 items but had more than 1 million customer accounts that had ordered from this store. Amazon.com employs an item-based algorithm for collaborative-filtering-based recommendations (Linden, Smith, & York, 2003) to avoid the disadvantages of conventional collaborative-filtering algorithms.


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