scholarly journals Compensatory postural adjustments in Parkinson’s disease assessed via a virtual reality environment

2016 ◽  
Vol 296 ◽  
pp. 384-392 ◽  
Author(s):  
Darya Yelshyna ◽  
Miguel F. Gago ◽  
Estela Bicho ◽  
Vítor Fernandes ◽  
Nuno F. Gago ◽  
...  
2017 ◽  
Vol 1 (suppl_1) ◽  
pp. 412-412
Author(s):  
J.R. Bacha ◽  
T.B. Freitas ◽  
K.G. Silva ◽  
G. Gomes ◽  
L. Viveiro ◽  
...  

2021 ◽  
pp. 1-9
Author(s):  
Travis H. Turner ◽  
Alexandra Atkins ◽  
Richard S.E. Keefe

Background: Cognitive impairment is common in Parkinson’s disease (PD) and highly associated with loss of independence, caregiver burden, and assisted living placement. The need for cognitive functional capacity tools validated for use in PD clinical and research applications has thus been emphasized in the literature. The Virtual Reality Functional Capacity Assessment Tool (VRFCAT-SL) is a tablet-based instrument that assesses proficiency for performing real world tasks in a highly realistic environment. Objective: The present study explored application of the VRFCAT-SL in clinical assessments of patients with PD. Specifically, we examined associations between VRFCAT-SL performance and measures of cognition, motor severity, and self-reported cognitive functioning. Methods: The VRFCAT-SL was completed by a sample of 29 PD patients seen in clinic for a comprehensive neuropsychological evaluation. Fifteen patients met Movement Disorders Society Task Force criteria for mild cognitive impairment (PD-MCI); no patients were diagnosed with dementia. Non-parametric correlations between VRFCAT-SL performance and standardized neuropsychological tests and clinical measures were examined. Results: VRFCAT-SL performance was moderately associated with global rank on neuropsychological testing and discriminated PD-MCI. Follow-up analyses found completion time was associated with visual memory, sustained attention, and set-switching, while errors were associated with psychomotor inhibition. No clinical or motor measures were associated with VRFCAT-SL performance. Self-report was not associated with VRFCAT-SL or neuropsychological test performance. Conclusion: The VRFCAT-SL appears to provide a useful measure of cognitive functional capacity that is not confounded by PD motor symptoms. Future studies will examine utility in PD dementia.


2021 ◽  
pp. 026921552199517
Author(s):  
Runze Li ◽  
Yanran Zhang ◽  
Yunxia Jiang ◽  
Mengyao Wang ◽  
Wei How Darryl Ang ◽  
...  

Objective: To examine the effectiveness of rehabilitation training based on virtual reality in improving balance, quality of life, activities of daily living, and depressive symptoms of patients with Parkinson’s disease. Data sources: PubMed, EMBASE, CINAHL, Scopus, Cochrane Library, PsycINFO, ProQuest, Physiotherapy Evidence Database, IEEE Xplore, China National Knowledge Infrastructure, Wanfang, and VIP Information databases were searched from their inception to October 15, 2020. Trial registries, gray literature, and target journals were also searched. Methods: Eligible randomized controlled trials included studies with patients with Parkinson’s disease in rehabilitation training based on virtual reality. Comprehensive Meta-Analysis 3.0 software was used. Physiotherapy Evidence Database Scale and the Grading of Recommendation, Assessment, Development, and Evaluation system were used to assess the methodological quality of individual trials and the overall quality of the evidence, respectively. Results: A total of 22 randomized controlled trials with 836 patients were included. Meta-analysis revealed that training significantly improved balance ( g = 0.66, P < 0.001), quality of life ( g = 0.28, P = 0.015), activities of daily living ( g = 0.62, P < 0.001), and depressive symptoms ( g = 0.67, P = 0.021) compared to the control group. Subgroup analysis indicated that training should utilize video game consoles. Meta-regression analyses showed that age, sessions, and frequency of training had statistically significant impacts on balance scores. Quality of individual trials was high and overall evidence ranged from very low to low. Conclusion: Virtual rehabilitation training could be adopted in healthcare institutions as supplementary training for patients with Parkinson’s disease.


2020 ◽  
Vol 28 ◽  
pp. 1-8
Author(s):  
Jessika Mehret Fiusa ◽  
Jociléia Wilseque Zamboni

Introdução: A Doença de Parkinson (DP) consiste uma afecção neurológica progressiva, caracterizada pela degeneração do sistema nervoso central. Entre as técnicas de tratamento utilizadas na DP, a realidade virtual (RV) é utilizada com o intuito de realizar simulações interativas em tempo real. Objetivo: O objetivo deste estudo foi verificar as técnicas mais utilizadas pelos pesquisadores atualmente na realidade virtual sobre a doença de Parkinson. Método: A revisão bibliográfica foi elaborada através da pesquisa nas bases Scielo, Bireme, Google scholar, PEdro e Cochrane, publicados no período de 2018 e 2019 com as palavras-chave virtual reality and Parkinson's disease. Resultados: Foram utilizados 7 artigos, onde o maior interesse dos pesquisadores foi saber se a RV é melhor do que o tratamento convencional e qual equipamento tem maior eficácia. Os métodos de avaliação foram variados, incluindo testes de marcha, mobilidade, cognição e qualidade de vida. Utilizaram amostra em média de 28,7 indivíduos com tempo de tratamento médio de 12,6 sessões. A técnica de realidade virtual foi capaz de obter 85% de eficácia para os pacientes com DP. Conclusão: A realidade virtual é um conceituado método de tratamento para a doença de Parkinson. Sugere-se a realização de pesquisas sobre a resposta da doença no momento em que o paciente será inserido ao ambiente real.


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