How has design thinking being used and integrated into software development activities? A systematic mapping

2022 ◽  
pp. 111217
Author(s):  
Rafael Parizi ◽  
Matheus Prestes ◽  
Sabrina Marczak ◽  
Tayana Conte
IEEE Access ◽  
2021 ◽  
Vol 9 ◽  
pp. 36852-36867
Author(s):  
Hernan Nina ◽  
Jose Antonio Pow-Sang ◽  
Monica Villavicencio

2019 ◽  
Vol 22 (1) ◽  
Author(s):  
Miguel Ehecatl Morales-Trujillo ◽  
Gabriel Alberto García-Mireles ◽  
Erick Orlando Matla-Cruz ◽  
Mario Piattini

Protecting personal data in current software systems is a complex issue that requires legal regulations and constraints to manage personal data as well as a methodological support to develop software systems that would safeguard data privacy of their respective users. Privacy by Design (PbD) approach has been proposed to address this issue and has been applied to systems development in a variety of application domains. The aim of this work is to determine the presence of PbD and its extent in software development efforts. A systematic mapping study was conducted in order to identify relevant literature that collects PbD principles and goals in software development as well as methods and/or practices that support privacy aware software development. 53 selected papers address PbD mostly from a theoretical perspective with proposals validation based primarily on experiences or examples. The findings suggest that there is a need to develop privacy-aware methods to be integrated at all stages of software development life cycle and validate them in industrial settings.


Author(s):  
Todd Cochrane ◽  
Niki E. Davis ◽  
Julie Mackey

An innovative approach to effective design, development and testing of Multi-User Virtual Environments (MUVE) in vocational education is provided. It blends Agile software development with design based research (DBR), seeded with educational frameworks and theories relevant to vocational education. Legitimate peripheral participation was used as a filter to inform design thinking for authentic vocational contexts because moving towards being work ready increases the student's legitimate practices particular to a vocation. Technological Pedagogical Content Knowledge TPACK (Mishra & Koehler 2006) provided a framework to link content and pedagogy with the MUVE technology. Software development techniques for MUVEs are shown to have characteristics compatible with design based research. A design based methodological process that introduces software development within phases is described. The approach is illustrated in the design of two MUVE to simulate (1) the hazardous situation of temporary traffic management and (2) communication on a maritime ship's bridge.


Author(s):  
Todd Cochrane ◽  
Niki E. Davis ◽  
Julie Mackey

An innovative approach to effective design, development and testing of Multi-User Virtual Environments (MUVE) in vocational education is provided. It blends Agile software development with design based research (DBR), seeded with educational frameworks and theories relevant to vocational education. Legitimate peripheral participation was used as a filter to inform design thinking for authentic vocational contexts because moving towards being work ready increases the student's legitimate practices particular to a vocation. Technological Pedagogical Content Knowledge TPACK (Mishra & Koehler 2006) provided a framework to link content and pedagogy with the MUVE technology. Software development techniques for MUVEs are shown to have characteristics compatible with design based research. A design based methodological process that introduces software development within phases is described. The approach is illustrated in the design of two MUVE to simulate (1) the hazardous situation of temporary traffic management and (2) communication on a maritime ship's bridge.


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