Parsing 3D motion trajectory for gesture recognition

Author(s):  
Jianyu Yang ◽  
Junsong Yuan ◽  
Youfu Li
2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Hongwei Wang ◽  
Jie Gao ◽  
Jingjing Liu

On the basis of existing research, this paper analyzes the algorithms and technologies of 3D image-based sports models in depth and proposes a fusion depth map in view of some of the shortcomings of the current hot spot sports model methods based on 3D images. We use the 3D space to collect the depth image, remove the background from the depth map, recover the 3D motion model from it, and then build the 3D model database. In this paper, based on the characteristics of continuity in space and smoothness in time of a rigid body moving target, a reasonable rigid body target motion hypothesis is proposed, and a three-dimensional motion model of a rigid body target based on the center of rotation of the moving target and corresponding motion is designed to solve the equation with parameters. In the case of unknown motion law, shape, structure, and size of the moving target, this algorithm can achieve accurate measurement of the three-dimensional rigid body motion target’s self-rotation center and related motion parameters. In the process of motion parameter calculation, the least square algorithm is used to process the feature point data, thereby reducing the influence of noise interference on the motion detection result and correctly completing the motion detection task. The paper gives the measurement uncertainty of the stereo vision motion measurement system through simulated and real experiments. We extract the human body motion trajectory according to the depth map and establish a motion trajectory database. For using the recognition algorithm of the sports model based on the 3D image, we input a set of depth map action sequences. After the above process, the 3D motion model is obtained and matched with the model in the 3D motion model database, and the sequence with the smallest distance is calculated. The corresponding motion trajectory is taken as the result of motion capture, and the efficiency of this system is verified through experiments.


2013 ◽  
Vol 46 (3) ◽  
pp. 662-670 ◽  
Author(s):  
Wei-Yang Lin ◽  
Chung-Yang Hsieh
Keyword(s):  

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