301 Dosimetric considerations from 200 prostate Brachytherapy treatments with 1251 according to the real-time planning method

2005 ◽  
Vol 76 ◽  
pp. S140
Author(s):  
N. Teixeira ◽  
L. Campos ◽  
P. Carvoeiras ◽  
G. Cunha ◽  
J. Varregoso ◽  
...  
2017 ◽  
Vol 2017 ◽  
pp. 1-16 ◽  
Author(s):  
Jianjun Ni ◽  
Liuying Wu ◽  
Pengfei Shi ◽  
Simon X. Yang

Real-time path planning for autonomous underwater vehicle (AUV) is a very difficult and challenging task. Bioinspired neural network (BINN) has been used to deal with this problem for its many distinct advantages: that is, no learning process is needed and realization is also easy. However, there are some shortcomings when BINN is applied to AUV path planning in a three-dimensional (3D) unknown environment, including complex computing problem when the environment is very large and repeated path problem when the size of obstacles is bigger than the detection range of sensors. To deal with these problems, an improved dynamic BINN is proposed in this paper. In this proposed method, the AUV is regarded as the core of the BINN and the size of the BINN is based on the detection range of sensors. Then the BINN will move with the AUV and the computing could be reduced. A virtual target is proposed in the path planning method to ensure that the AUV can move to the real target effectively and avoid big-size obstacles automatically. Furthermore, a target attractor concept is introduced to improve the computing efficiency of neural activities. Finally, some experiments are conducted under various 3D underwater environments. The experimental results show that the proposed BINN based method can deal with the real-time path planning problem for AUV efficiently.


Brachytherapy ◽  
2019 ◽  
Vol 18 (5) ◽  
pp. 675-682 ◽  
Author(s):  
Heather Halperin ◽  
Michelle Hilts ◽  
Juanita Crook ◽  
Deidre Batchelar ◽  
Steven Tisseverasinghe ◽  
...  

2015 ◽  
Vol 2015 (0) ◽  
pp. 123-124
Author(s):  
Hironobu HONDA ◽  
Jun'ichi KANEKO ◽  
Ken'ichiro HORIO

Author(s):  
Rebecca Eifler ◽  
Maximilian Fickert ◽  
Jörg Hoffmann ◽  
Wheeler Ruml

In real-time planning, the planner must select the next action within a fixed time bound. Because a complete plan may not have been found, the selected action might not lead to a goal and the agent may need to return to its current state. To preserve completeness, real-time search methods incorporate learning, in which heuristic values are updated. Previous work in real-time search has used table-based heuristics, in which the values of states are updated individually. In this paper, we explore the use of abstraction-based heuristics. By refining the abstraction on-line, we can update the values of multiple states, including ones the agent has not yet generated. We test this idea empirically using Cartesian abstractions in the Fast Downward planner. Results on various benchmarks, including the sliding tile puzzle and several IPC domains, indicate that the approach can improve performance compared to traditional heuristic updating. This work brings abstraction refinement, a powerful technique from offline planning, into the real-time setting.


2018 ◽  
Vol 127 ◽  
pp. S1239
Author(s):  
L. Oliver Cañamás ◽  
V. González Pérez ◽  
J.L. Guinot ◽  
C. Bosó ◽  
J.C. Sánchez ◽  
...  

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