Forced-choice associative recognition: Implications for global-memory models.

Author(s):  
Steven E. Clark ◽  
Alden Hori ◽  
Daniel E. Callan
1998 ◽  
Vol 82 (1) ◽  
pp. 95-105
Author(s):  
Michael P. Kaschak ◽  
Carl J. Charnetski

Recent research into global memory models has focused on gaining empirical support for the predictions these models make. Clark and his colleagues produced no conditions in which a test item and a distractor shared a common component within a number of experiments using an associative recognition task and have reasoned that recall might play a role in the task. This experiment used nonsense syllables to reduce further the role of recall in the associative recognition task and produce the predicted advantage from overlap. The manipulations produced equal performance between test conditions (overlapping vs nonoverlapping) and superior performance on a long list versus a short list, i.e., a negative list-length effect. The implications of these findings for various global memory models are discussed.


1992 ◽  
Vol 99 (3) ◽  
pp. 518-535 ◽  
Author(s):  
Roger Ratcliff ◽  
Ching-fan Sheu ◽  
Scott D. Gronlund

1999 ◽  
Vol 22 (3) ◽  
pp. 460-461 ◽  
Author(s):  
A. R. Mayes ◽  
R. van Eijk ◽  
P. A. Gooding ◽  
C. L. Isaac ◽  
J. S. Holdstock

A hippocampal patient is described who shows preserved item recognition and simple recognition-based recollection but impaired recall and associative recognition. These data and other evidence suggest that contrary to Aggleton & Brown's target article, Papez circuit damage impairs only complex item-item-context recollection. A patient with perirhinal cortex damage and a delayed global memory deficit, apparently inconsistent with A&B's framework, is also described.


2010 ◽  
Vol 25 (1) ◽  
pp. 235-238 ◽  
Author(s):  
Meredith M. Patterson ◽  
Christopher Hertzog

2000 ◽  
Vol 23 (4) ◽  
pp. 487-488
Author(s):  
R. Hans Phaf ◽  
Gezinus Wolters

The distinction made by Page between localist and distributed representations seems confounded by the distinction between competitive and associative learning. His manifesto can also be read as a plea for competitive learning. The power of competitive models can even be extended further, by simulating similarity effects in forced-choice perceptual identification (Ratcliff & McKoon 1997) that have defied explanation by most memory models.


eLife ◽  
2021 ◽  
Vol 10 ◽  
Author(s):  
Matthew Rosenberg ◽  
Tony Zhang ◽  
Pietro Perona ◽  
Markus Meister

Animals learn certain complex tasks remarkably fast, sometimes after a single experience. What behavioral algorithms support this efficiency? Many contemporary studies based on two-alternative-forced-choice (2AFC) tasks observe only slow or incomplete learning. As an alternative, we study the unconstrained behavior of mice in a complex labyrinth and measure the dynamics of learning and the behaviors that enable it. A mouse in the labyrinth makes ~2000 navigation decisions per hour. The animal explores the maze, quickly discovers the location of a reward, and executes correct 10-bit choices after only 10 reward experiences - a learning rate 1000-fold higher than in 2AFC experiments. Many mice improve discontinuously from one minute to the next, suggesting moments of sudden insight about the structure of the labyrinth. The underlying search algorithm does not require a global memory of places visited and is largely explained by purely local turning rules.


2021 ◽  
Author(s):  
Matthew Rosenberg ◽  
Tony Zhang ◽  
Pietro Perona ◽  
Markus Meister

AbstractAnimals learn certain complex tasks remarkably fast, sometimes after a single experience. What behavioral algorithms support this efficiency? Many contemporary studies based on two-alternative-forced-choice (2AFC) tasks observe only slow or incomplete learning. As an alternative, we study the unconstrained behavior of mice in a complex labyrinth and measure the dynamics of learning and the behaviors that enable it. A mouse in the labyrinth makes ~2000 navigation decisions per hour. The animal quickly discovers the location of a reward in the maze and executes correct 10-bit choices after only 10 reward experiences – a learning rate 1000-fold higher than in 2AFC experiments. Many mice improve discontinuously from one minute to the next, suggesting moments of sudden insight about the structure of the labyrinth. The underlying search algorithm does not require a global memory of places visited and is largely explained by purely local turning rules.


1992 ◽  
Author(s):  
Steven E. Clark ◽  
Alden Hori ◽  
Daniel E. Callan

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