scholarly journals Generalized logarithmic penalty function method for solving smooth nonlinear programming involving invex functions

2019 ◽  
Vol 26 (1) ◽  
pp. 202-214 ◽  
Author(s):  
Mansur Hassan ◽  
Adam Baharum
1977 ◽  
Vol 99 (1) ◽  
pp. 31-36 ◽  
Author(s):  
S. B. Schuldt ◽  
G. A. Gabriele ◽  
R. R. Root ◽  
E. Sandgren ◽  
K. M. Ragsdell

This paper presents Schuldt’s Method of Multipliers for nonlinear programming problems. The basics of this new exterior penalty function method are discussed with emphasis upon the ease of implementation. The merit of the technique for medium to large non-linear programming problems is evaluated, and demonstrated using the Eason and Fenton test problems.


2020 ◽  
Vol 7 (1) ◽  
pp. 84-87
Author(s):  
Galina E. Egorova ◽  
Tatyana S. Zaitseva

The penalty function method is one of the most popular and universal methods of convex programming and belongs to the group of indirect methods for solving nonlinear programming problems. Thе article discusses the algorithm for solving problems by the penalty function method, provides an example of a solution. A complete definition of the concepts used in the theoretical material of the method, and examples of its application are also given. It is worth noting that these methods are widely used to solve technical and economic problems. Also they are quite often used both in theoretical research and in the development of algorithms. The result of the work is the development of software for solving problems using the penalty function method.


Author(s):  
E. Sandgren ◽  
T. Dworak

Abstract A nonlinear programming formulation is developed for minimizing the area required to position a set of pre-defined objects without overlap. The objects consist of polygons with an arbitrary number of edges. Nonconvex polygons are assumed which allows for the modelling of complex parts, including parte with holes. A quadtree representation is formed for each polygon and intersections are determined by traversing quadtrees for the potentially intersecting objects. The design variables are selected to be the x and y location and the rotation for each polygon that is to be positioned. An exterior penalty function method is used to generate the solution to the resulting nonlinear programming problem. A nongradient search technique is used due to the discrete nature of the overlap constraints. Example problems are presented and extensions to other classes of problems are discussed.


2004 ◽  
Vol 17 (6) ◽  
pp. 683-689 ◽  
Author(s):  
Zhiqing Meng ◽  
Qiying Hu ◽  
Chuangyin Dang ◽  
Xiaoqi Yang

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