scholarly journals Construction of Experiential Learning Space Model Based on Virtual Reality Technology

2020 ◽  
Vol 1486 ◽  
pp. 042001
Author(s):  
Baiqiang Gan ◽  
Chi Zhang ◽  
Hainie Meng
2012 ◽  
Vol 562-564 ◽  
pp. 1870-1873
Author(s):  
Bao Zhang ◽  
Zhi Feng Liu ◽  
Guang Fu Liu

Virtual Reality, Automobile Model, Ergonomics, Aesthetics Abstract. In the process of design development for vehicles, Virtual Reality (VR) technology is the inevitable trend in future. The paper explores the foundation of automobile model based on VR technology. The automobile ergonomic analysis in virtual environment and the aesthetic utilization of VR technology in automobile design are also discussed in paper.


2017 ◽  
Author(s):  
Nicholas Gmeiner

This project aims to provide students with disabilities the same in class learning experience through virtual reality technology, 360-degree video capture, and the use of Arduino units. These technologies will be combined to facilitate communication between teachers in physical classrooms with students in virtual classrooms. The goal is to provide a person who is affected by a disability (which makes it hard to be in a traditional classroom) the same benefits of a safe and interactive learning environment.


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