scholarly journals Quantum walk on a comb with infinite teeth

Author(s):  
François David ◽  
Thordur Jonsson

Abstract We study continuous time quantum random walk on a comb with infinite teeth and show that the return probability to the starting point decays with time t as t−1. We analyse the diffusion along the spine and into the teeth and show that the walk can escape into the teeth with a finite probability and goes to infinity along the spine with a finite probability. The walk along the spine and into the teeth behaves qualitatively as a quantum random walk on a line. This behaviour is quite different from that of classical random walk on the comb.

2007 ◽  
Vol 05 (06) ◽  
pp. 781-793 ◽  
Author(s):  
WILLIAM ADAMCZAK ◽  
KEVIN ANDREW ◽  
LEON BERGEN ◽  
DILLON ETHIER ◽  
PETER HERNBERG ◽  
...  

A classical lazy random walk on cycles is known to mix with the uniform distribution. In contrast, we show that a continuous-time quantum walk on cycles exhibits strong non-uniform mixing properties. First, we prove that the instantaneous distribution of a quantum walk on most even-length cycles is never uniform. More specifically, we prove that a quantum walk on a cycle Cnis not instantaneous uniform mixing, whenever n satisfies either: (a) n = 2u, for u ≥ 3; or (b) n = 2uq, for u ≥ 1 and q ≡ 3 (mod 4). Second, we prove that the average distribution of a quantum walk on any Abelian circulant graph is never uniform. As a corollary, the average distribution of a quantum walk on any standard circulant graph, such as the cycles, complete graphs, and even hypercubes, is never uniform. Nevertheless, we show that the average distribution of a quantum walk on the cycle Cnis O(1/n)-uniform.


Author(s):  
Vivien M Kendon

The development of quantum algorithms based on quantum versions of random walks is placed in the context of the emerging field of quantum computing. Constructing a suitable quantum version of a random walk is not trivial; pure quantum dynamics is deterministic, so randomness only enters during the measurement phase, i.e. when converting the quantum information into classical information. The outcome of a quantum random walk is very different from the corresponding classical random walk owing to the interference between the different possible paths. The upshot is that quantum walkers find themselves further from their starting point than a classical walker on average, and this forms the basis of a quantum speed up, which can be exploited to solve problems faster. Surprisingly, the effect of making the walk slightly less than perfectly quantum can optimize the properties of the quantum walk for algorithmic applications. Looking to the future, even with a small quantum computer available, the development of quantum walk algorithms might proceed more rapidly than it has, especially for solving real problems.


2019 ◽  
Vol 28 (11) ◽  
pp. 110302
Author(s):  
Maimaitiyiming Tusun ◽  
Yang Wu ◽  
Wenquan Liu ◽  
Xing Rong ◽  
Jiangfeng Du

2011 ◽  
Vol 11 (9&10) ◽  
pp. 761-773
Author(s):  
Yusuke Ide ◽  
Norio Konno ◽  
Takuya Machida ◽  
Etsuo Segawa

We analyze final-time dependent discrete-time quantum walks in one dimension. We compute asymptotics of the return probability of the quantum walk by a path counting approach. Moreover, we discuss a relation between the quantum walk and the corresponding final-time dependent classical random walk.


Entropy ◽  
2018 ◽  
Vol 20 (8) ◽  
pp. 586 ◽  
Author(s):  
Xin Wang ◽  
Yi Zhang ◽  
Kai Lu ◽  
Xiaoping Wang ◽  
Kai Liu

The isomorphism problem involves judging whether two graphs are topologically the same and producing structure-preserving isomorphism mapping. It is widely used in various areas. Diverse algorithms have been proposed to solve this problem in polynomial time, with the help of quantum walks. Some of these algorithms, however, fail to find the isomorphism mapping. Moreover, most algorithms have very limited performance on regular graphs which are generally difficult to deal with due to their symmetry. We propose IsoMarking to discover an isomorphism mapping effectively, based on the quantum walk which is sensitive to topological structures. Firstly, IsoMarking marks vertices so that it can reduce the harmful influence of symmetry. Secondly, IsoMarking can ascertain whether the current candidate bijection is consistent with existing bijections and eventually obtains qualified mapping. Thirdly, our experiments on 1585 pairs of graphs demonstrate that our algorithm performs significantly better on both ordinary graphs and regular graphs.


2010 ◽  
Vol 20 (6) ◽  
pp. 1091-1098 ◽  
Author(s):  
NORIO KONNO

Pólya showed in his 1921 paper that the generating function of the return probability for a two-dimensional random walk can be written in terms of an elliptic integral. In this paper we present a similar expression for a one-dimensional quantum walk.


Author(s):  
Mingyou Wu ◽  
Xi Li ◽  
Zhihao Liu ◽  
Hanwu Chen

The continuous-time quantum walk (CTQW) provides a new approach to problems in graph theory. In this paper, the correlation between the CTQW and cliques in graphs is studied, and an approximate algorithm for the maximum clique problem (MCP) based on the CTQW is given. Via both numerical and theoretical analyses, it is found that the maximum clique is related to the transmission characteristics of the CTQW on some special graphs. For general graphs, the correlation is difficult to describe analytically. Therefore, the transmission characteristics of the CTQW are applied as a vertex selection criterion to a classical MCP algorithm and it is compared with the original algorithm. Numerous simulation on general graphs shows that the new algorithm is more efficient. Furthermore, an approximate MCP algorithm based on the CTQW is introduced, which only requires a very small number of searches with a high approximation ratio.


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