Development of an Interactive Virtual 3-D Model of the Human Testis Using the Second Life Platform.

2008 ◽  
Vol 78 (Suppl_1) ◽  
pp. 129-129 ◽  
Author(s):  
Douglas R. Danforth
Keyword(s):  
Author(s):  
Douglas R. Danforth

One of the strengths of a virtual environment is the ability to immerse the occupant into an environment that would otherwise be impossible. The primary focus of the author’s project in Second Life is to take advantage of this opportunity to explore novel approaches to medical education. Second Life can be used to model doctor-patient interaction, clinical diagnosis skills, and three dimensional molecular and cellular modeling of objects from individual molecules to whole organ systems, both healthy and diseased. Using the powerful building and scripting tools of the Second Life platform, the author has created a model of the human testis that students can fly through and interact with to understand how the anatomy and physiology of the testis work together to regulate sperm production. The anatomical and physiological interactions occurring during these processes are described in accompanying audio and text. The development of educational tools within the Second Life context is in its infancy. As the technology matures, the opportunities for education within Second Life will continue to expand as an important adjunct to traditional pedagogical approaches.


Author(s):  
Douglas R. Danforth

One of the strengths of a virtual environment is the ability to immerse the occupant into an environment that would otherwise be impossible. The primary focus of the author’s project in Second Life is to take advantage of this opportunity to explore novel approaches to medical education. Second Life can be used to model doctor-patient interaction, clinical diagnosis skills, and three dimensional molecular and cellular modeling of objects from individual molecules to whole organ systems, both healthy and diseased. Using the powerful building and scripting tools of the Second Life platform, the author has created a model of the human testis that students can fly through and interact with to understand how the anatomy and physiology of the testis work together to regulate sperm production. The anatomical and physiological interactions occurring during these processes are described in accompanying audio and text. The development of educational tools within the Second Life context is in its infancy. As the technology matures, the opportunities for education within Second Life will continue to expand as an important adjunct to traditional pedagogical approaches.


2020 ◽  
pp. 7-31
Author(s):  
Gino Mazzoli
Keyword(s):  

La rivoluzione delle nuove tecnologie non ha l'aria di essere una delle tante svolte nella storia dell'umanità. È come se l'invenzione della ruota, del treno, dell'elettricità e del computer si fossero unificate come forza d'impatto e moltiplicate per un numero infinito di volte. Non stiamo parlando di una singola invenzione, ma di una catena di invenzioni a getto continuo. La velocità con cui vengono introdotte queste innovazioni impedisce un adattamento emotivo e cognitivo sul piano sia individuale che sociale. In particolare, le due variabili essenziali dell'esperienza umana (spazio e tempo) sembrano venire espulse. Questa rivoluzione impatta un immaginario collettivo dominato dalla bulimia di esperienze, beni e diritti che viene espanso all'ennesima potenza dalla performatività tecnologica. E tuttavia questa scena (vissuta in modo inconsapevole, a prezzo di nuovi disturbi psichici come la depressione che è diventata la malattia più diffusa nell'Occidente) è stata sospesa dal Covid, uno stop globale che ha consentito a tutti di vedere il brodo culturale in cui eravamo immersi e di nominare i problemi che ci attraversano. In particolare, la tenuta psichica dell'individuo può essere posta come un nodo politico che riguarda tutti. Una considerazione disincantata della scena può consentire di vedere il virtuale come veicolo non solo di manipolazione e bilocazione fuorviante in realtà aumentate e second life, ma anche come sviluppo della dimensione interiore. Proprio al culmine di una deriva antiumana si apre dunque uno spazio per far transitare nel nuovo mondo in arrivo la specificità e la complessità della nostra specie.


2020 ◽  
Author(s):  
Adib Rifqi Setiawan
Keyword(s):  

Pembelajaran tematik adalah metode pembelajaran yang menekankan pemberian tema khusus pilihan untuk mengajarkan beberapa konsep kurikuler Konsep integrasi beberapa subjek untuk mengajar di sekolah Indonesia, secara umum bukan hal baru dan tidak sukses pada masa lalu. Sebagai tambahan, beberapa orang menanggap pembelajaran tematik adalah satu kesempatan sementara sebagian lain memandang bahwa ini memiliki masalah. Namun, jawaban untuk bagaimana penerapan pembelajaran tematik belum dikaji secara menyeluruh. Riset ini menyusun desain pembelajaran tematik untuk membimbing siswa sekolah dasar dalam memperoleh literasi saintifik, mengggunakan pendekatan R&D model 4-D yang direduksi menjadi 3 tahap yaitu: define, design, dan develop. Luaran riset ini adalah desain pembelajaran tematik untuk membimbing siswa sekolah dasar dalam memperoleh literasi saintifik, yang keabsahan dan keandalan dalam kategori dapat digunakan.


2019 ◽  
Author(s):  
Adib Rifqi Setiawan

It is requisite that each activity is necessary to have a clear purpose as it was designed to be a well applicable plan. Scientific literacy indicates that science has value outside scientific practice is hardly modern idea and reality, although we lose sight of this history. Unfortunately, PISA study at 1999-2015 and several preexist works has shows that common science teachings don’t optimally guide students to achieve scientific literacy. As matter of fact, the answer to how to guide student achieving scientific literacy has not been obtained yet. By proposing this work, I am consider that thematic learning as an alternative method to guide students on achieving scientific literacy. Thematic learning is an educational method of teaching in which emphasis is given on choosing a specific theme for teaching concepts. It is based on integrating various information and use it to demonstrate the topic. Pedagogy of thematic learning is based on its exploration of broad areas in one theme. I don’t deny that the concept of integrating subjects to teach in Indonesian schools, generally is not new and has not been very successful in the past. In addition, some people consider thematic learning as an opportunity while others view it as having problems. The answer, however, to how thematic learning education implementation has not been studied yet comprehensively. Therefore, thematic learning lesson plans is very important to be designed then implemented. This work constructs lesson plan to guide primary education student on achieving scientific literacy, using R&D approach four-D model: define, design, develop, and disseminate. It gained lesson plan completed by student worksheets also assessment tests as well, that validated by experts and practitioners nor reliability counted based exclusively on test.


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