scholarly journals Analysis of Object-Centric Visual Preference in 360-degree Videos

IEEE Access ◽  
2021 ◽  
pp. 1-1
Author(s):  
Min-Seok Lee ◽  
Seok Ho Baek ◽  
Yoo-Jeong Shim ◽  
Myeong-jin Leea
Keyword(s):  
Author(s):  
Letizia Palumbo ◽  
Giulia Rampone ◽  
Marco Bertamini ◽  
Michele Sinico ◽  
Eleanor Clarke ◽  
...  

Author(s):  
Enrique Ajuria Ibarra

The Eye (Gin Gwai, 2002) and its two sequels (2004, 2005) deal with pan-Asian film production, gender, and identity. The films seem to embrace a transnational outlook that that fits a shared Southeast Asian cinematic and cultural agenda. Instead, they disclose tensions about Hong Kong’s identity, its relationship with other countries in the region, and its mixture of Western and Eastern traditions (Knee, 2009). As horror films, The Eye series feature transpositional hauntings framed by a visual preference for understanding reality and the supernatural that is complicated by the ghostly perceptions of their female protagonists. Thus, the issues explored in this film series rely on a haunting that presents textual manifestations of transposition, imposition, and alienation that further evidence its complicated pan-Asian look. This chapter examines the films’ privilege of vision as catalyst of a transnational, Asian Gothic horror aesthetic that addresses concepts of identity, gender, and subjectivity.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Elisa Di Giorgio ◽  
Marco Lunghi ◽  
Giorgio Vallortigara ◽  
Francesca Simion

AbstractThe human visual system can discriminate between animate beings vs. inanimate objects on the basis of some kinematic cues, such as starting from rest and speed changes by self-propulsion. The ontogenetic origin of such capability is still under debate. Here we investigate for the first time whether newborns manifest an attentional bias toward objects that abruptly change their speed along a trajectory as contrasted with objects that move at a constant speed. To this end, we systematically manipulated the motion speed of two objects. An object that moves with a constant speed was contrasted with an object that suddenly increases (Experiment 1) or with one that suddenly decreases its speed (Experiment 2). When presented with a single speed change, newborns did not show any visual preference. However, newborns preferred an object that abruptly increases and then decreases its speed (Experiment 3), but they did not show any visual preference for the reverse sequence pattern (Experiment 4). Overall, results are discussed in line with the hypothesis of the existence of attentional biases in newborns that trigger their attention towards some visual cues of motion that characterized animate perception in adults.


2021 ◽  
Vol 263 (3) ◽  
pp. 3845-3853
Author(s):  
Rizky Octaviani ◽  
Diandra Rizkiyani ◽  
Anugrah Sabdono Sudarsono ◽  
Sugeng Joko Sarwono

A café is a type of restaurant that typically serves coffee and tea, in addition to light refreshments such as baked goods or snacks. Nowadays, students also consider cafés as a social place to do various activities. The different activities might need a different environment. However, the existing studies regarding the soundscape in a café do not consider the different activities and only focus on the auditory aspects. In this study, the activities in a café and the important audio-visual aspects are identified. This information is beneficial to design appropriate cafés environment for different student activities. The data were collected using an online survey. The survey asked several pieces of information such as activity preference and audio-visual preference. The survey shows that the students' activities in a café are classified into four types: discussion-chatting (27%), group-studying (27%), eating drinking (20%), self-studying (16.5%), and others (9.6%). The survey also shows the five most important audio and visual aspects in a café: general noise (13.61%), dynamics (8.9%), the loudness of music (8.12%), color contrast (8.12%), and hubbub (7.85%).


2018 ◽  
Vol 8 (9) ◽  
pp. 1688 ◽  
Author(s):  
Jinseong Jang ◽  
Hanbyol Jang ◽  
Taejoon Eo ◽  
Kihun Bang ◽  
Dosik Hwang

Image adjustment methods are one of the most widely used post-processing techniques for enhancing image quality and improving the visual preference of the human visual system (HVS). However, the assessment of the adjusted images has been mainly dependent on subjective evaluations. Also, most recently developed automatic assessment methods have mainly focused on evaluating distorted images degraded by compression or noise. The effects of the colorfulness, contrast, and sharpness adjustments on images have been overlooked. In this study, we propose a fully automatic assessment method that evaluates colorfulness-adjusted, contrast-adjusted, and sharpness-adjusted images while considering HVS preferences. The proposed method does not require a reference image and automatically calculates quantitative scores, visual preference, and quality assessment with respect to the level of colorfulness, contrast, and sharpness adjustment. The proposed method evaluates adjusted images based on the features extracted from high dynamic range images, which have higher colorfulness, contrast, and sharpness than that of low dynamic range images. Through experimentation, we demonstrate that our proposed method achieves a higher correlation with subjective evaluations than that of conventional assessment methods.


Animals ◽  
2019 ◽  
Vol 9 (9) ◽  
pp. 661 ◽  
Author(s):  
Carla J. Eatherington ◽  
Lieta Marinelli ◽  
Miina Lõoke ◽  
Luca Battaglini ◽  
Paolo Mongillo

Visual perception remains an understudied area of dog cognition, particularly the perception of biological motion where the small amount of previous research has created an unclear impression regarding dogs’ visual preference towards different types of point-light displays. To date, no thorough investigation has been conducted regarding which aspects of the motion contained in point-light displays attract dogs. To test this, pet dogs (N = 48) were presented with pairs of point-light displays with systematic manipulation of motion features (i.e., upright or inverted orientation, coherent or scrambled configuration, human or dog species). Results revealed a significant effect of inversion, with dogs directing significantly longer looking time towards upright than inverted dog point-light displays; no effect was found for scrambling or the scrambling-inversion interaction. No looking time bias was found when dogs were presented with human point-light displays, regardless of their orientation or configuration. The results of the current study imply that dogs’ visual preference is driven by the motion of individual dots in accordance with gravity, rather than the point-light display’s global arrangement, regardless their long exposure to human motion.


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