Fast CNC Milling Simulation Based on Local Permutation Embedding Sequences

Author(s):  
Ruicheng Wu ◽  
Hongyu Fan
2011 ◽  
Vol 48-49 ◽  
pp. 541-546 ◽  
Author(s):  
Dian Zhu Sun ◽  
Xin Cai Kang ◽  
Yan Rui Li ◽  
Yong Wei Sun

To achieve the accurate and efficient NC milling simulation based on the discrete triangular mesh model, we proposed an algorithm for geometric modeling and intersection. We construct the R*-tree index for upper-surface nodes of mesh model, based on which the nodes within cutting region can be obtained. We compute tool path segments within cutting projection region of node, and calculate the minimum adjustment height of node according to tool path segments within cutting projection region and then change the z-value of node. Thus, we complete the intersection calculation in simulation process. It has been proved by examples that the algorithm for geometric modeling and intersection in NC milling simulation has strong adaptation to tool path segment type and that it can accurately and efficiently reflect the effect of NC simulation process based on the discrete triangular mesh model of rough.


Author(s):  
Masatomo Inui ◽  
Tong Zhang ◽  
Nobuyuki Umezu

Abstract The designers of mechanical products are generally not experts in machining. Therefore, they often design parts with inherent machining difficulties. Although various design for manufacturability tools have been developed to avoid such problems, their use in practice remains limited due to their lack of versatility. We develop a novel piece of software that can automatically detect difficult-to-machine shapes in a part. Using this software, the designer can determine which shapes are difficult to produce using conventional cutting by themselves, and can modify the shape on the spot. In the Internet-based part manufacturing business, the same software can be used to check whether the given part can be produced using the standard milling operations predetermined in a company. Our system is based on “milling simulation”. It detects any shapes that cannot be produced using the prepared cutting tools by executing the milling simulations with the tools, and then visualizing shapes that remain unmachined after all simulations. In this study, the acceleration of the processing is realized using graphics processing unit technology, and it is possible to extract difficult-to-machine shapes in several minutes using a standard PC.


2006 ◽  
Vol 10 ◽  
pp. 111-120 ◽  
Author(s):  
Eduard Ungemach ◽  
Sven Odendahl ◽  
Marc Stautner ◽  
Jörn Mehnen

Lightweight structures are an important element in today’s production industry. For the multi-axis milling of these structures some aspects have to be considered to achieve a good surface quality and to prevent damaging the milling machine during the machining process. In this article methods to determine suitable feed rates for the milling process, to identify parts of the workpiece with too much heat build-up, and to avoid collisions between workpiece and machine parts are presented. For this purpose a milling simulation based on a multi-dexel field workpiece model has been developed, in which two types of feed rate adaptation have been integrated. Work on a built-in temperature development simulation and collision control is in progress.


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