Generating user interfaces from specifications produced by a reverse engineering process

Author(s):  
A.R. Elwahidi ◽  
E. Merlo
Author(s):  
JAMES H. CROSS II ◽  
R.STEPHEN DANNELLY

A technique for reverse engineering graphical user interfaces (GUIs) produced with Xtoolkit source code is presented. Two independent graphical representations are automatically generated to assist GUI programmers in the development, testing, maintenance, and reengineering of X-based GUI source code. This capability to generate both structural and behavioral views has the potential to provide major improvements in the comprehensibility of X source code. Whereas generating widget instance trees to describe the structure of an X interface is common, the automatic generation of dialogue state diagrams to describe the behavior of an X interface is unique to our technique. The intent of this paper is to provide insight into the functional details of our automated reverse engineering process for the benefit of other reverse engineering researchers and programming tool developers.


Author(s):  
Mark Snider ◽  
Sudhakar Teegavarapu ◽  
D. Scott Hesser ◽  
Joshua D. Summers

Reverse engineering has gained importance over the past few years due to an intense competitive market aiding in the survivability of a company. This paper examines the reverse engineering process and what, how, and why it can assist in making a better design. Two well known reverse engineering methodologies are explored, the first by Otto and Wood and the second by Ingle. Each methodology is compared and contrasted according to the protocols and tools used. Among some of the reverse engineering tools detailed and illustrated are: Black box, Fishbone, Function Structure, Bill of Material, Exploded CAD models, Morphological Matrix, Subtract and Operate Procedure (SOP), House of Quality matrix, and FMEA. Even though both methodologies have highly valued tools, some of the areas in reverse engineering need additional robust tooling. This paper presents new and expanded tooling to augment the existing methods in hopes of furthering the understanding of the product, and process. Tools like Reverse Failure Mode and Effects Analysis (RFMEA), Connectivity graphs, and inter-relation matrix increase the design efficiency, quality, and the understanding of the reverse engineering process. These tools have been employed in two industry projects and one demonstrative purpose for a Design for Manufacture Class. In both of these scenarios, industry and academic, the users found that the augmented tools were useful in capturing and revealing information not previously realized.


2010 ◽  
Vol 40-41 ◽  
pp. 873-876
Author(s):  
Hua Chu ◽  
Qing Shan Li ◽  
Shen Ming Hu ◽  
Ping Chen

Aspect mining is a reverse engineering process that aims at finding crosscutting concerns in existing systems. This paper describes an aspect mining approach making use of the results of reverse engineering, statechart diagram, to aid in the understanding of an object-oriented software system’s behaviors. An aspect based on the recovered statechart diagram is defined as a set of states and an event. These states will transit to the same state after they send the event. Finally, systematic experiment is conducted in the paper in order to verify the correctness and validity of this approach.


1991 ◽  
Vol 15 (10) ◽  
pp. 531-542
Author(s):  
G Canfora ◽  
A Cimitile ◽  
U De Carlini

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