REVERSE ENGINEERING GRAPHICAL REPRESENTATIONS OF X SOURCE CODE

Author(s):  
JAMES H. CROSS II ◽  
R.STEPHEN DANNELLY

A technique for reverse engineering graphical user interfaces (GUIs) produced with Xtoolkit source code is presented. Two independent graphical representations are automatically generated to assist GUI programmers in the development, testing, maintenance, and reengineering of X-based GUI source code. This capability to generate both structural and behavioral views has the potential to provide major improvements in the comprehensibility of X source code. Whereas generating widget instance trees to describe the structure of an X interface is common, the automatic generation of dialogue state diagrams to describe the behavior of an X interface is unique to our technique. The intent of this paper is to provide insight into the functional details of our automated reverse engineering process for the benefit of other reverse engineering researchers and programming tool developers.

Author(s):  
Mark Snider ◽  
Sudhakar Teegavarapu ◽  
D. Scott Hesser ◽  
Joshua D. Summers

Reverse engineering has gained importance over the past few years due to an intense competitive market aiding in the survivability of a company. This paper examines the reverse engineering process and what, how, and why it can assist in making a better design. Two well known reverse engineering methodologies are explored, the first by Otto and Wood and the second by Ingle. Each methodology is compared and contrasted according to the protocols and tools used. Among some of the reverse engineering tools detailed and illustrated are: Black box, Fishbone, Function Structure, Bill of Material, Exploded CAD models, Morphological Matrix, Subtract and Operate Procedure (SOP), House of Quality matrix, and FMEA. Even though both methodologies have highly valued tools, some of the areas in reverse engineering need additional robust tooling. This paper presents new and expanded tooling to augment the existing methods in hopes of furthering the understanding of the product, and process. Tools like Reverse Failure Mode and Effects Analysis (RFMEA), Connectivity graphs, and inter-relation matrix increase the design efficiency, quality, and the understanding of the reverse engineering process. These tools have been employed in two industry projects and one demonstrative purpose for a Design for Manufacture Class. In both of these scenarios, industry and academic, the users found that the augmented tools were useful in capturing and revealing information not previously realized.


2015 ◽  
Vol 45 (5) ◽  
pp. 612-623 ◽  
Author(s):  
Borja Gamecho ◽  
Raul Minon ◽  
Amaia Aizpurua ◽  
Idoia Cearreta ◽  
Myriam Arrue ◽  
...  

2010 ◽  
Vol 29 (4) ◽  
pp. 171 ◽  
Author(s):  
Alessio Malizia ◽  
Paolo Bottoni ◽  
S. Levialdi

The design and development of a digital library involves different stakeholders, such as: information architects, librarians, and domain experts, who need to agree on a common language to describe, discuss, and negotiate the services the library has to offer. To this end, high-level, language-neutral models have to be devised. Metamodeling techniques favor the definition of domainspecific visual languages through which stakeholders can share their views and directly manipulate representations of the domain entities. This paper describes CRADLE (Cooperative-Relational Approach to Digital Library Environments), a metamodel-based framework and visual language for the definition of notions and services related to the development of digital libraries. A collection of tools allows the automatic generation of several services, defined with the CRADLE visual language, and of the graphical user interfaces providing access to them for the final user. The effectiveness of the approach is illustrated by presenting digital libraries generated with CRADLE, while the CRADLE environment has been evaluated by using the cognitive dimensions framework.


e-xacta ◽  
2016 ◽  
Vol 9 (1) ◽  
pp. 37
Author(s):  
Cristiano Martins Monteiro ◽  
Flavianne Braga Campos de Lima ◽  
Carlos Renato Storck

<p>A geração automática de código-fonte é uma prática adotada no desenvolvimento de softwares para agilizar, facilitar e padronizar a implementação dos projetos. Embora seja uma prática comum nas fábricas de software, não se conhece uma ferramenta que permita escolher o padrão de projeto a ser usado. O objetivo principal deste trabalho é apresentar um gerador de códigos para o desenvolvimento de sistemas Web a partir de uma modelagem entidade-relacionamento, uma linguagem de programação e um padrão de projeto determinados pelo usuário. Os objetivos específicos são propor uma arquitetura do sistema capaz de adequar e reaproveitar diferentes padrões de projeto, linguagens de programação e projetos cadastrados; permitir que o usuário cadastre, altere, exclua, importe e exporte um projeto; e gerar automaticamente o seu código-fonte e scripts de banco de dados. Este trabalho se justifica pela importância de reduzir erros de codificação; e evitar perca tempo ao realizar atividades rotineiras de implementação de padrões de projeto. Possibilitando assim, maior dedicação no planejamento das regras de negócios e redução de custos. A ferramenta proposta (GCER) foi desenvolvida em linguagem Java com o uso banco de dados Oracle 11g, e seguindo os padrões DAO e MVC. Os resultados foram avaliados através da geração e compilação de códigos de um projeto para cadastro de veículos. A geração com êxito evidencia a viabilidade da ferramenta proposta para a geração automática de códigos no processo de desenvolvimento de software.</p><p>Abstract</p><p>The automatic generation of source code is a practice adopted in the development of software to streamline, facilitate and standardize the implementation of projects. Although it be a common practice in software factories, it is not known a tool able to choose the design pattern to be used. The main objective of this paper is to present a code generator for the development of Web systems from an entity-relationship modeling, a programming language and a design pattern determined by the user. The specific objectives are to propose a system architecture able to suit and reuse different design patterns, programming languages and saved projects; allow the user to insert, update, delete, import and export a project; and automatically generate the source code and database scripts. This work is justified by the importance to reduce errors of coding; and to avoid waste of time in the development of Web systems performing routine tasks. Allowing, then, a greater dedication in the planning of business rules and the reduction of costs. The tool proposed (GCER) was developed in Java with the database using Oracle 11g, and following the DAO and MVC patterns. The results were evaluated by generating and compiling codes of a project for vehicle registration. The successful code generation demonstrate the feasibility of the proposed tool for the automatic generation of code in the software development process.</p>


2021 ◽  
Vol 17 (4) ◽  
pp. e1008887
Author(s):  
Alex Baranski ◽  
Idan Milo ◽  
Shirley Greenbaum ◽  
John-Paul Oliveria ◽  
Dunja Mrdjen ◽  
...  

Mass Based Imaging (MBI) technologies such as Multiplexed Ion Beam Imaging by time of flight (MIBI-TOF) and Imaging Mass Cytometry (IMC) allow for the simultaneous measurement of the expression levels of 40 or more proteins in biological tissue, providing insight into cellular phenotypes and organization in situ. Imaging artifacts, resulting from the sample, assay or instrumentation complicate downstream analyses and require correction by domain experts. Here, we present MBI Analysis User Interface (MAUI), a series of graphical user interfaces that facilitate this data pre-processing, including the removal of channel crosstalk, noise and antibody aggregates. Our software streamlines these steps and accelerates processing by enabling real-time and interactive parameter tuning across multiple images.


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