Accurate estimation of R-D characteristics for rate control in real-time video encoding

Author(s):  
Junfeng Bai ◽  
Chang Feng ◽  
Qingmin Liao ◽  
Xinggang Lin ◽  
Xinhua Zhuang
1998 ◽  
Author(s):  
IMing Pao ◽  
Ming-Ting Sun

2012 ◽  
Vol 195-196 ◽  
pp. 998-1002
Author(s):  
Xiao Ping Huang ◽  
Ru Jun Cao ◽  
Peng Ying Wang

The skipping frame algorithm in TMN8 rate control only depending on buffer state regardless of image characteristic, may skip important frames with large motion and, as a result, video quality seriously reduced. An adaptive skipping frame algorithm is proposed for low-bit rate real-time video encoding. The occurrence of frame skipping is jointly dependent on the temporal and spatial contents of the video, and achieves a balanced spatial and temporal quality to enhance the overall perceptual quality. Experimental results show that the proposed algorithm can achieve the better subjective and objective video quality than TMN8s algorithm, without introducing any computation complexity.


2019 ◽  
pp. 83-86
Author(s):  
Stanislav Tomashevich

The paper proposes the use of an adaptive coding algorithm for processing and transmitting video signals. Encoding process of video signals intend to divide the color of each pixel into three components (red, green and blue). The whole video frame could be represented as networked system where each pixel is a independent agent. In this case, agents are understood as a system having any dynamics. Thus, the movement of a pixel is described by a change in the intensity of its RGB components. This approach allows us to consider the process of intensity change as the trajectory of the dynamic system and apply observation and coding methods to it. The proposed approach allows to encode signals in real time without their prior complete analysis. Depending on the coding rate and the nature of the signal, it is possible to save the amount of information transmitted as a result of the algorithm. Observer is used to get estimation of colors signals and multiagent model is used to get to accurate estimation process.


Author(s):  
Gaurav Chaurasia ◽  
Arthur Nieuwoudt ◽  
Alexandru-Eugen Ichim ◽  
Richard Szeliski ◽  
Alexander Sorkine-Hornung

We present an end-to-end system for real-time environment capture, 3D reconstruction, and stereoscopic view synthesis on a mobile VR headset. Our solution allows the user to use the cameras on their VR headset as their eyes to see and interact with the real world while still wearing their headset, a feature often referred to as Passthrough. The central challenge when building such a system is the choice and implementation of algorithms under the strict compute, power, and performance constraints imposed by the target user experience and mobile platform. A key contribution of this paper is a complete description of a corresponding system that performs temporally stable passthrough rendering at 72 Hz with only 200 mW power consumption on a mobile Snapdragon 835 platform. Our algorithmic contributions for enabling this performance include the computation of a coarse 3D scene proxy on the embedded video encoding hardware, followed by a depth densification and filtering step, and finally stereoscopic texturing and spatio-temporal up-sampling. We provide a detailed discussion and evaluation of the challenges we encountered, as well as algorithm and performance trade-offs in terms of compute and resulting passthrough quality.;AB@The described system is available to users as the Passthrough+ feature on Oculus Quest. We believe that by publishing the underlying system and methods, we provide valuable insights to the community on how to design and implement real-time environment sensing and rendering on heavily resource constrained hardware.


2013 ◽  
Vol 333-335 ◽  
pp. 787-790
Author(s):  
Shu Qian He ◽  
Zheng Jie Deng ◽  
Chun Shi

Rate estimation is useful for many H.264/AVC applications including rate-distortion optimization (RDO) for fast mode decision and precise rate control. In this paper, we propose a new header rate prediction model and an adaptive algorithm to provide more accurate estimation of the number of total coding bits for rate control compared to previously proposed methods. The header bit rate estimation is modeled by a linear combination of the number of mode block, and the sum of absolute values of all motion vectors for each block. Based on the proposed model, a header rate estimation function is also proposed to give a more accurate rate-distortion rate control. The proposed schemes can achieve better results in rate-distortion and rate control to previously proposed approaches.


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