A new weighted normal-based filter for 3D mesh denoising

Author(s):  
Mohammed El Hassouni ◽  
Aladine Chetouani ◽  
Rachid Jennane ◽  
Hocine Cherifi
Keyword(s):  
3D Mesh ◽  
2021 ◽  
Vol 13 (11) ◽  
pp. 2145
Author(s):  
Yawen Liu ◽  
Bingxuan Guo ◽  
Xiongwu Xiao ◽  
Wei Qiu

3D mesh denoising plays an important role in 3D model pre-processing and repair. A fundamental challenge in the mesh denoising process is to accurately extract features from the noise and to preserve and restore the scene structure features of the model. In this paper, we propose a novel feature-preserving mesh denoising method, which was based on robust guidance normal estimation, accurate feature point extraction and an anisotropic vertex denoising strategy. The methodology of the proposed approach is as follows: (1) The dual weight function that takes into account the angle characteristics is used to estimate the guidance normals of the surface, which improved the reliability of the joint bilateral filtering algorithm and avoids losing the corner structures; (2) The filtered facet normal is used to classify the feature points based on the normal voting tensor (NVT) method, which raised the accuracy and integrity of feature classification for the noisy model; (3) The anisotropic vertex update strategy is used in triangular mesh denoising: updating the non-feature points with isotropic neighborhood normals, which effectively suppressed the sharp edges from being smoothed; updating the feature points based on local geometric constraints, which preserved and restored the features while avoided sharp pseudo features. The detailed quantitative and qualitative analyses conducted on synthetic and real data show that our method can remove the noise of various mesh models and retain or restore the edge and corner features of the model without generating pseudo features.


2012 ◽  
Vol 232 ◽  
pp. 904-907
Author(s):  
Jian Ping Hu ◽  
Qi Xie

This paper presents an approach for removing noises of 3D meshes using spherical wavelets. An input 3D mesh is firstly transformed into a spherical signal by a fast low distortion spherical parameterization. This spherical signal is then sampled regularly on the sphere and transformed into the wavelet domain where noises of 3D meshes can be removed easily. Experiments are taken with some typical 3D meshes, which reveals that our method can obtain good results.


IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 52232-52244 ◽  
Author(s):  
Ye Wang ◽  
You Yang ◽  
Qiong Liu

2018 ◽  
Vol 10 (2) ◽  
pp. 84-94 ◽  
Author(s):  
M. Pershina ◽  
V.S. Bouksim ◽  
K. Arhid ◽  
F.R. Zakani ◽  
M. Aboulfatah ◽  
...  

2010 ◽  
Vol 22 (4) ◽  
pp. 592-598 ◽  
Author(s):  
Xiaopeng Sun ◽  
Qi Zhang ◽  
Xiaopeng Wei

2018 ◽  
Vol 12 (9) ◽  
pp. 1663-1672 ◽  
Author(s):  
Abdul Rahman El Sayed ◽  
Abdallah El Chakik ◽  
Hassan Alabboud ◽  
Adnan Yassine

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