Mesh Denoising Based on Spherical Wavelets in Reverse Engineering

2012 ◽  
Vol 232 ◽  
pp. 904-907
Author(s):  
Jian Ping Hu ◽  
Qi Xie

This paper presents an approach for removing noises of 3D meshes using spherical wavelets. An input 3D mesh is firstly transformed into a spherical signal by a fast low distortion spherical parameterization. This spherical signal is then sampled regularly on the sphere and transformed into the wavelet domain where noises of 3D meshes can be removed easily. Experiments are taken with some typical 3D meshes, which reveals that our method can obtain good results.

2021 ◽  
Vol 13 (11) ◽  
pp. 2145
Author(s):  
Yawen Liu ◽  
Bingxuan Guo ◽  
Xiongwu Xiao ◽  
Wei Qiu

3D mesh denoising plays an important role in 3D model pre-processing and repair. A fundamental challenge in the mesh denoising process is to accurately extract features from the noise and to preserve and restore the scene structure features of the model. In this paper, we propose a novel feature-preserving mesh denoising method, which was based on robust guidance normal estimation, accurate feature point extraction and an anisotropic vertex denoising strategy. The methodology of the proposed approach is as follows: (1) The dual weight function that takes into account the angle characteristics is used to estimate the guidance normals of the surface, which improved the reliability of the joint bilateral filtering algorithm and avoids losing the corner structures; (2) The filtered facet normal is used to classify the feature points based on the normal voting tensor (NVT) method, which raised the accuracy and integrity of feature classification for the noisy model; (3) The anisotropic vertex update strategy is used in triangular mesh denoising: updating the non-feature points with isotropic neighborhood normals, which effectively suppressed the sharp edges from being smoothed; updating the feature points based on local geometric constraints, which preserved and restored the features while avoided sharp pseudo features. The detailed quantitative and qualitative analyses conducted on synthetic and real data show that our method can remove the noise of various mesh models and retain or restore the edge and corner features of the model without generating pseudo features.


2021 ◽  
Vol 8 (1) ◽  
Author(s):  
P.W. Anggoro ◽  
A.R. Tan Wijaya ◽  
T. Yuniarto ◽  
A.P. Bayuseno ◽  
J. Jamari ◽  
...  

Author(s):  
Mohammed El Hassouni ◽  
Aladine Chetouani ◽  
Rachid Jennane ◽  
Hocine Cherifi
Keyword(s):  
3D Mesh ◽  

2004 ◽  
Vol 28 (6) ◽  
pp. 981-989 ◽  
Author(s):  
Li Li ◽  
David Zhang ◽  
Zhigeng Pan ◽  
Jiaoying Shi ◽  
Kun Zhou ◽  
...  

2017 ◽  
Vol 92-93 ◽  
pp. 67-83 ◽  
Author(s):  
S. Gauthier ◽  
W. Puech ◽  
R. Bénière ◽  
G. Subsol
Keyword(s):  

2021 ◽  
Vol 56 (3) ◽  
pp. 405-418
Author(s):  
P.K. Fergiawan ◽  
P.W. Anggoro ◽  
Rifky Ismail ◽  
J. Jamari ◽  
A.P. Bayuseno

Clubfoot is an abnormal foot as a congenital disability in which one or both feet appear rotated inward and downward. In some cases, the foot and leg sizes may be smaller compared to each other. Accordingly, there is a need for customized shoes designed for clubfoot patients who has difficulty in wearing regular shoes to carry out their daily activities. This study examines using computer-aided reverse engineering system technology to design and manufacture customized boots with specific sizes and shapes. Reverse engineering with a handy scan 3D scanning tool with a tolerance of 0.001 mm was implemented to obtain 3D mesh data of the patient’s clubfoot (male with 65 years). The Curve Base Surface Modeling method provided 3D-CAD drawings of the insole and shoe, the last models, precisely and following the size and shape of the patient’s foot. This CAD data could be appropriately transferred to CNC machines and PowerMill CAM software to obtain patterns of insole and shoe-last from EVA foam rubber and wood. Both ways were well fitted with leather by a shoemaker into a pair of customized clubfoot boots. The field boot-wearing test used feedback from the clubfoot patient wear-testers to assess the functionality and acceptability of the boot products. In this way, the club foot patient can able to perceive wearing comfortably and perfectly. In the field boot-wearing test, the patient could walk at a speed of 83.1% -91.7% faster (2 - 5 minutes/foot) than that when the patient wears the old boot design model. Significantly, the present approach may add knowledge theoretically and practically to use CARE system-based technology in treating clubfoot patients with the need for custom shoes.


Author(s):  
Ruqin Zhang ◽  
Eliot Winer ◽  
James H. Oliver

3D mesh parameterization is widely investigated with various parameter domains and applied in many computer graphics applications. As many surface meshes are manifolds of genus zero, mapping these meshes onto a topologically equivalent sphere provides some advantages. We introduce an efficient parameterization method based on barycentric embedding for this spherical domain. This method provides an overlapping solution which emphasizes on eliminating the vertex overlappings to ensure bijectivity. Experimental results indicate that it works faster than existing spherical parameterization methods. And we also provide a robust spherical remeshing algorithm based on spherical mesh subdivision. A local recursive subdivision process is employed to cover all the geometric details from the original mesh. Such subdivision process can be controlled to match the desired level of details (LOD), which will create a group of mesh representations with different resolutions. This multi-resolution remeshing framework could benefit various graphical applications including geometry rendering, mesh simplification/refinement, model morphing and etc.


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