Research on the Application of 5G Edge Computing Technology in the Power Internet of Things

Author(s):  
Huina Wei ◽  
Hongbin Weng ◽  
Mingyue Zhai
2022 ◽  
Vol 2022 ◽  
pp. 1-14
Author(s):  
Zhenzhong Zhang ◽  
Wei Sun ◽  
Yanliang Yu

With the vigorous development of the Internet of Things, the Internet, cloud computing, and mobile terminals, edge computing has emerged as a new type of Internet of Things technology, which is one of the important components of the Industrial Internet of Things. In the face of large-scale data processing and calculations, traditional cloud computing is facing tremendous pressure, and the demand for new low-latency computing technologies is imminent. As a supplementary expansion of cloud computing technology, mobile edge computing will sink the computing power from the previous cloud to a network edge node. Through the mutual cooperation between computing nodes, the number of nodes that can be calculated is more, the types are more comprehensive, and the computing range is even greater. Broadly, it makes up for the shortcomings of cloud computing technology. Although edge computing technology has many advantages and has certain research and application results, how to allocate a large number of computing tasks and computing resources to computing nodes and how to schedule computing tasks at edge nodes are still challenges for edge computing. In view of the problems encountered by edge computing technology in resource allocation and task scheduling, this paper designs a dynamic task scheduling strategy for edge computing with delay-aware characteristics, which realizes the reasonable utilization of computing resources and is required for edge computing systems. This paper proposes a resource allocation scheme combined with the simulated annealing algorithm, which minimizes the overall performance loss of the system while keeping the system low delay. Finally, it is verified through experiments that the task scheduling and resource allocation methods proposed in this paper can significantly reduce the response delay of the application.


2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Benxia Zheng ◽  
Zheng Mei ◽  
Liangyu Hou ◽  
Shuoli Qiu

Aiming at the problems of long retrieval time of sports tourism data, high integration error of sports tourism data, and high energy consumption of sports tourism service management in traditional methods, the application of Internet of Things and edge computing technology in sports tourism services is proposed. We established a sports tourism service application model based on Internet technology to realize the functions of sports tourism service internal management control, external collaboration, and information release. We calculated the similarity of sports tourism resources from the two levels of feature words and the environment where the sports tourism resources are located. According to the calculation results, the edge computing method is used to realize the integration of sports tourism service resources to improve the application effect of sports tourism service application models. The experimental results show that the minimum data retrieval time of the proposed method is only 2.35s. The sports tourism data fusion error is low. The management energy consumption is small, which significantly improves the existing problems and fully verifies the practical application value of the method.


2021 ◽  
Vol 17 (7) ◽  
pp. 5010-5011
Author(s):  
Zhaolong Ning ◽  
Edith Ngai ◽  
Ricky Y. K. Kwok ◽  
Mohammad S. Obaidat

2021 ◽  
Vol 1802 (3) ◽  
pp. 032031
Author(s):  
Guoyu Cui ◽  
Wei Ye ◽  
Zhanbin Hou ◽  
Tong Li ◽  
Ruolin Liu

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