Area-based collaborative distributed cache system using consumer electronics mobile device

2011 ◽  
Vol 57 (2) ◽  
pp. 564-573 ◽  
Author(s):  
Hiromi Narimatsu ◽  
Hiroyuki Kasai ◽  
Ryoichi Shinkuma
2016 ◽  
Vol 14 (3) ◽  
pp. 407-428 ◽  
Author(s):  
Jing Zhang ◽  
Qianmu Li ◽  
Wei Zhou

2014 ◽  
Vol 635-637 ◽  
pp. 1530-1534
Author(s):  
Yuan Qiang Huang

Within the layered enterprise application architecture, database is usually the bottleneck of system. Cache technology can significantly improve the system performance and scalability by caching the data in application layer. Firstly, this paper discussed the significance and importance of the Distributed Cache System. Our system provided two kinds of cache mechanism, including replicated cache and partitioned cache. Each of these has advantages and disadvantages. The design and implementation of this system covered problems including consistent hashing arithmetic. This paper described and analyzed data distribution, data update and the procedure of operations in different cache mechanisms. At last, we made the compared test between our system and the similar product, Memcached. We found that there are both advantages and disadvantages of these two products, it points out the direction for our future improvement.


2018 ◽  
pp. 1204-1223
Author(s):  
Andreu Castellet

The new generation of wearables, marketed as consumer electronics products, can be interpreted as a sign of radical innovation leadership from mobile device producers. Since the appearance of the iPhone –and also later of the iPad-, terminal vendors had lost traction as triggers of innovation within the mobile content ecosystem, giving way to the current platform-based paradigm of leadership. This paper proposes examining the innovation potential of wearable devices on the whole mobile set of actors, starting from a two-scenarios premise: one of sustaining innovation, and a second scenario of more prominent influence. The research finds significant innovating potential for the smart kind of wearables, with a range of influence that can modify the course of all current mobile players. Also, it points at the possibility that a strong development of these items can eventually give birth to a new kind of media, specifically conceived for the wearable experience.


2006 ◽  
Author(s):  
Mikio Kataoka ◽  
Kunihiko Toumura ◽  
Hideki Okita ◽  
Junji Yamamoto ◽  
Toshiaki Suzuki

2016 ◽  
Vol 7 (2) ◽  
pp. 16-33 ◽  
Author(s):  
Andreu Castellet

The new generation of wearables, marketed as consumer electronics products, can be interpreted as a sign of radical innovation leadership from mobile device producers. Since the appearance of the iPhone –and also later of the iPad-, terminal vendors had lost traction as triggers of innovation within the mobile content ecosystem, giving way to the current platform-based paradigm of leadership. This paper proposes examining the innovation potential of wearable devices on the whole mobile set of actors, starting from a two-scenarios premise: one of sustaining innovation, and a second scenario of more prominent influence. The research finds significant innovating potential for the smart kind of wearables, with a range of influence that can modify the course of all current mobile players. Also, it points at the possibility that a strong development of these items can eventually give birth to a new kind of media, specifically conceived for the wearable experience.


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