Location-Aware Service Recommendations With Privacy-Preservation in the Internet of Things

Author(s):  
Wenmin Lin ◽  
Xuyun Zhang ◽  
Lianyong Qi ◽  
Weimin Li ◽  
Shancang Li ◽  
...  
Author(s):  
Giuseppe Del Fiore ◽  
Luca Mainetti ◽  
Vincenzo Mighali ◽  
Luigi Patrono ◽  
Stefano Alletto ◽  
...  

The Internet of Things, whose main goal is to automatically predict users' desires, can find very interesting opportunities in the art and culture field, as the tourism is one of the main driving engines of the modern society. Currently, the innovation process in this field is growing at a slower pace, so the cultural heritage is a prerogative of a restricted category of users. To address this issue, a significant technological improvement is necessary in the culture-dedicated locations, which do not usually allow the installation of hardware infrastructures. In this paper, we design and validate a no-invasive indoor location-aware architecture able to enhance the user experience in a museum. The system relies on the user's smartphone and a wearable device (with image recognition and localization capabilities) to automatically deliver personalized cultural contents related to the observed artworks. The proposal was validated in the MUST museum in Lecce (Italy).


2020 ◽  
Vol 8 (6) ◽  
pp. 3892-3895

Internet of Things network today naturally is one of the huge quantities of devices from sensors linked through the communication framework to give value added service to the society and mankind. That allows equipment to be connected at anytime with anything rather using network and service. By 2020 there will be 50 to 100 billion devices connected to Internet and will generate heavy data that is to be analyzed for knowledge mining is a forecast. The data collected from individual devices of IoT is not going to give sufficient information to perform any type of analysis like disaster management, sentiment analysis, and smart cities and on surveillance. Privacy and Security related research increasing from last few years. IoT generated data is very huge, and the existing mechanisms like k- anonymity, l-diversity and differential privacy were not able to address these personal privacy issues because the Internet of Things Era is more vulnerable than the Internet Era [10][20]. To solve the personal privacy related problems researchers and IT professionals have to pay more attention to derive policies and to address the key issues of personal privacy preservation, so the utility and trade off will be increased to the Internet of Things applications. Personal Privacy Preserving Data Publication (PPPDP) is the area where the problems are identified and fixed in this IoT Era to ensure better personal privacy.


2019 ◽  
Vol 2019 ◽  
pp. 1-13 ◽  
Author(s):  
Wenyi Tang ◽  
Qi Jin ◽  
Xu Zheng ◽  
Guangchun Luo ◽  
Guiduo Duan ◽  
...  

The Internet of Things (IoT) has attracted the interests of both academia and industry and enables various real-world applications. The acquirement of large amounts of sensing data is a fundamental issue in IoT. An efficient way is obtaining sufficient data by the mobile crowdsensing. It is a promising paradigm which leverages the sensing capacity of portable mobile devices. The crowdsensing platform is the key entity who allocates tasks to participants in a mobile crowdsensing system. The strategy of task allocating is crucial for the crowdsensing platform, since it affects the data requester’s confidence, the participant’s confidence, and its own benefit. Traditional allocating algorithms regard the privacy preservation, which may lose the confidence of participants. In this paper, we propose a novel three-step algorithm which allocates tasks to participants with privacy consideration. It maximizes the benefit of the crowdsensing platform and meanwhile preserves the privacy of participants. Evaluation results on both benefit and privacy aspects show the effectiveness of our proposed algorithm.


2016 ◽  
Vol 12 (2) ◽  
pp. 39-55 ◽  
Author(s):  
Giuseppe Del Fiore ◽  
Luca Mainetti ◽  
Vincenzo Mighali ◽  
Luigi Patrono ◽  
Stefano Alletto ◽  
...  

The Internet of Things, whose main goal is to automatically predict users' desires, can find very interesting opportunities in the art and culture field, as the tourism is one of the main driving engines of the modern society. Currently, the innovation process in this field is growing at a slower pace, so the cultural heritage is a prerogative of a restricted category of users. To address this issue, a significant technological improvement is necessary in the culture-dedicated locations, which do not usually allow the installation of hardware infrastructures. In this paper, we design and validate a no-invasive indoor location-aware architecture able to enhance the user experience in a museum. The system relies on the user's smartphone and a wearable device (with image recognition and localization capabilities) to automatically deliver personalized cultural contents related to the observed artworks. The proposal was validated in the MUST museum in Lecce (Italy).


Author(s):  
Chintan Patel

Internet of things security will be a big challenge for the enterprises working behind the build-up of the internet of things, and it’s application. With IoT, another buzzword is blockchain-based cryptocurrency bitcoin. Blockchain technology has proven itself as one of the most secured existing technology. In this paper, we have discussed the significant challenges that will come up in identity management due to the heterogeneity of devices. We have proposed a solution for privacy preservation using secure identity management and possible communication methodology by using public key-based cryptography used in the blockchain. We have taken the ecosystem of smart home management and smart health management. At last, we have concluded with the discussion of futuristic applications of blockchain in other applications of the internet of things.


2020 ◽  
pp. 1-12
Author(s):  
Zhang Caiqian ◽  
Zhang Xincheng

The existing stand-alone multimedia machines and online multimedia machines in the market have certain deficiencies, so they cannot meet the actual needs. Based on this, this research combines the actual needs to design and implement a multi-media system based on the Internet of Things and cloud service platform. Moreover, through in-depth research on the MQTT protocol, this study proposes a message encryption verification scheme for the MQTT protocol, which can solve the problem of low message security in the Internet of Things communication to a certain extent. In addition, through research on the fusion technology of the Internet of Things and artificial intelligence, this research designs scheme to provide a LightGBM intelligent prediction module interface, MQTT message middleware, device management system, intelligent prediction and push interface for the cloud platform. Finally, this research completes the design and implementation of the cloud platform and tests the function and performance of the built multimedia system database. The research results show that the multimedia database constructed in this paper has good performance.


2019 ◽  
pp. 4-44 ◽  
Author(s):  
Peter Thorns

This paper discusses the organisations involved in the development of application standards, European regulations and best practice guides, their scope of work and internal structures. It considers their respective visions for the requirements for future standardisation work and considers in more detail those areas where these overlap, namely human centric or integrative lighting, connectivity and the Internet of Things, inclusivity and sustainability.


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