Intelligent interaction design: the role of human-computer interaction research in the design of intelligent systems

2001 ◽  
Vol 18 (1) ◽  
pp. 3-18 ◽  
Author(s):  
Ann Blandford
AI Magazine ◽  
2009 ◽  
Vol 30 (4) ◽  
pp. 41 ◽  
Author(s):  
Aaron Spaulding ◽  
Julie Sage Weber

The field of Human-Computer Interaction (HCI) offers designers and developers of interactive systems a large repertoire of methods for ensuring that their systems will be both usable and useful. This article offers a brief introduction to these methods, focusing on the ways in which they sometimes need to be adapted and extended to take into account the characteristic properties of systems that include some sort of AI. The discussion is organized around three types of activity: understanding users needs, interaction design, and evaluation. 


2020 ◽  
Author(s):  
Alessandro Arpetti ◽  
M. Cecília C. Baranauskas

While the concept of enaction is not new, recent trends on the use of contemporary devices to interact with computational systems have attracted the attention in the field of interaction design. A quick look in the literature reveals different meanings for an enactive system, depending on the knowledge domain. This paper explores the subject by conducting a Systematic Literature Review to construct a big picture on the subject. Results reveal the paths being traced and issues still unexplored that offer opportunities for investigation in the human computer interaction field.


Author(s):  
Himanshu Bansal ◽  
Rizwan Khan

The advancement in the development of computer technology has led to the idea of human computer interaction. Research experiments in human computer interaction involves the young age group of people that are educated and technically knowledgeable. This paper focuses on the mental model in Human Computer Interaction. There are various approaches of this review paper and one of them is highlighting current approach, results and the trends in the human computer interaction and the second approach is to find out the research that have been invented a long time before and are currently lagging behind. This paper also focuses on the emotional intelligence of a user to become more user like, fidelity prototyping. The development and design of an automated system that perform such task is still being accomplished.


2021 ◽  
Vol 28 (2) ◽  
pp. 1-47
Author(s):  
Calvin A. Liang ◽  
Sean A. Munson ◽  
Julie A. Kientz

Human-computer interaction has a long history of working with marginalized people. We sought to understand how HCI researchers navigate work that engages with marginalized people and considerations researchers might work through to expand benefits and mitigate potential harms. In total, 24 HCI researchers, located primarily in the United States, participated in an interview, survey, or both. Through a reflexive thematic analysis, we identified four tensions—exploitation, membership, disclosure, and allyship. We explore the complexity involved in each, demonstrating that an equitable endpoint may not be possible, but this work is still worth pursuing when researchers make certain considerations. We emphasize that researchers who work with marginalized people should account for each tension in their research approaches to move forward. Finally, we propose an allyship-oriented approach to research that draws inspiration from discourse occurring in tangential fields and activist spaces and pushes the field into a new paradigm of research with marginalized people.


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