scholarly journals Minimum constraint removal problem for line segments is NP-hard

Author(s):  
Bahram Sadeghi Bigham

In the minimum constraint removal ([Formula: see text]), there is no feasible path to move from a starting point towards the goal, and the minimum constraints should be removed in order to find a collision-free path. It has been proved that [Formula: see text] problem is NP-hard when constraints have arbitrary shapes or even they are in shape of convex polygons. However, it has a simple linear solution when constraints are lines and the problem is open for other cases yet. In this paper, using a reduction from Subset Sum problem, in three steps, we show that the problem is NP-hard for both weighted and unweighted line segments.

1990 ◽  
Vol 21 (2) ◽  
pp. 1-10
Author(s):  
Toshiro Tachibana ◽  
Hideo Nakano ◽  
Yoshiro Nakanishi ◽  
Mitsuru Nakao

Author(s):  
Duane W. Storti ◽  
Debasish Dutta

Abstract We consider the path planning problem for a spherical object moving through a three-dimensional environment composed of spherical obstacles. Given a starting point and a terminal or target point, we wish to determine a collision free path from start to target for the moving sphere. We define an interference index to count the number of configuration space obstacles whose surfaces interfere simultaneously. In this paper, we present algorithms for navigating the sphere when the interference index is ≤ 2. While a global calculation is necessary to characterize the environment as a whole, only local knowledge is needed for path construction.


2017 ◽  
Vol 27 (01n02) ◽  
pp. 121-158 ◽  
Author(s):  
Martin Nöllenburg ◽  
Roman Prutkin ◽  
Ignaz Rutter

A greedily routable region (GRR) is a closed subset of [Formula: see text], in which any destination point can be reached from any starting point by always moving in the direction with maximum reduction of the distance to the destination in each point of the path. Recently, Tan and Kermarrec proposed a geographic routing protocol for dense wireless sensor networks based on decomposing the network area into a small number of interior-disjoint GRRs. They showed that minimum decomposition is NP-hard for polygonal regions with holes. We consider minimum GRR decomposition for plane straight-line drawings of graphs. Here, GRRs coincide with self-approaching drawings of trees, a drawing style which has become a popular research topic in graph drawing. We show that minimum decomposition is still NP-hard for graphs with cycles and even for trees, but can be solved optimally for trees in polynomial time, if we allow only certain types of GRR contacts. Additionally, we give a 2-approximation for simple polygons, if a given triangulation has to be respected.


2017 ◽  
Author(s):  
R U

All exact algorithms for solving subset sum problem (SUBSET\_SUM) are exponential (brute force, branch and bound search, dynamic programming which is pseudo-polynomial). To find the approximate solutions both a classical greedy algorithm and its improved variety, and different approximation schemes are used.This paper is an attempt to build another greedy algorithm by transferring representation of analytic geometry to such an object of discrete structure as a set. Set of size $n$ is identified with $n$-dimensional space with Euclidean metric, the subset-sum is identified with (hyper)plane.


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