This chapter reports on a learning architecture adopting ubiquity and pervasiveness to support communities of learning practice. The research focused on mobile devices that are capable of voice, text, video/photo interactions, and Web access, and how this can cater for the preferred learning styles of the learners while supporting the workplace learning and the educational environment. The research utilised mobile technology for planned and unplanned learning situations via its capability to send and receive multimedia files, Web objects, and live broadcasting. The information and objects created and gathered using mobile technology are in a digital format. This approach allows for customisation and flexible transferability to future intended audiences, planned learning and assessment activities, and workplace learning activities providing an engaging, learner created platform for the mobile generation.