Sensorless Real Time Collision Detection for Robotic Manipulators

Author(s):  
Dachao Mao ◽  
Jingguo Ge ◽  
Zhaoqi Chu ◽  
Xiao Wen ◽  
Shuwei Wu
2002 ◽  
Vol 35 (1) ◽  
pp. 43-48 ◽  
Author(s):  
C. Bellini ◽  
F. Panepinto ◽  
S. Panzieri ◽  
G. Ulivi

2014 ◽  
Vol 536-537 ◽  
pp. 603-606
Author(s):  
Yu Mei Liu ◽  
Yu Dan Dong ◽  
Jing Wu

According to the characteristics and needs of virtual scenic roaming system, select the appropriate modeling techniques. By using the modeling platform scenic entity object model structure, and then build virtual tourist attractions, we propose hierarchical collision detection methods. This method actually meets the accuracy requirements under the premise, greatly reducing the number and complexity of collision detection; effectively improve the system in real time.


Author(s):  
Gabriel Zachmann

Collision detection is one of the enabling technologies in many areas, such as virtual assembly simulation, physically-based simulation, serious games, and virtual-reality based medical training. This chapter will provide a number of techniques and algorithms that provide efficient, real-time collision detection for virtual objects. They are applicable to various kinds of objects and are easy to implement.


2013 ◽  
Vol 846-847 ◽  
pp. 1372-1375
Author(s):  
Wei Zhao ◽  
Li Ming Ye

An optimized collision detection algorithm based on dynamic bounding volume tree is proposed in this paper. First this algorithm adopts spatial division to exclude objects which cant intersect to define the potential intersection areas. Then use a new dynamic OBB bounding volume tree to test whether the intersection happened between the objects in the same grid. At last, this algorithm improves the traditional overlapping test between the primitives for accurate collision detection to accelerate the detection between objects. Compared to the traditional collision detection algorithm based on OBB bounding volume. This algorithm can effectively improve the real-time of the collision detection without affecting the accuracy of original collision detection.


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