Localizing Sound Sources in a CAVE-Like Virtual Environment with Loudspeaker Array Reproduction
2007 ◽
Vol 16
(2)
◽
pp. 157-171
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Keyword(s):
In a CAVE-like virtual environment spatial audio is typically reproduced with amplitude panning on loudspeakers behind the screens. We arranged a localization experiment where the subjects' task was to point to the perceived location of a sound source. Measured accuracy for a static source was as good as the accuracy in previous headphone experiments using head-related transfer functions. We also measured the localization accuracy of a moving auditory stimulus. The accuracy was decreased by an amount comparable to the minimum audible movement angle.
Keyword(s):
1999 ◽
Vol 58
(3)
◽
pp. 170-179
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Keyword(s):
2021 ◽
Vol 263
(5)
◽
pp. 1488-1496
2020 ◽
Keyword(s):
2007 ◽
Vol 16
(5)
◽
pp. 509-522
◽
Influence of Different Impulse Response Measurement Signals on MUSIC-Based Sound Source Localization
2017 ◽
Vol 29
(1)
◽
pp. 72-82
◽
2021 ◽