Constancy of Height and Speed in Three-Dimensional Information Displays

Author(s):  
Douglas J. Gillan

Pictorial cues to depth create a three-dimensional appearance in two-dimensional displays. With sufficient pictorial depth cues, a given physical size appears to be larger at a greater perceived distance (or the perceived size is constant at different perceived depths, despite changes in the retinal image – size constancy). Two experiments investigated the effects of perceived depth on the relation between the actual height of an object and the perceived height (Experiment 1) and the relation between the actual speed of the object the perceived speed (Experiment 2). Consistent with Emmert’s Law (Perceived Size = Retinal Image Size x Perceived Depth), perceived depth influenced both perceived height and perceived speed. These findings suggest that displays that use pictorial cues to depth could easily result in misperception of the height or speed of objects in the display.

2020 ◽  
Vol 3 (1) ◽  
pp. 10501-1-10501-9
Author(s):  
Christopher W. Tyler

Abstract For the visual world in which we operate, the core issue is to conceptualize how its three-dimensional structure is encoded through the neural computation of multiple depth cues and their integration to a unitary depth structure. One approach to this issue is the full Bayesian model of scene understanding, but this is shown to require selection from the implausibly large number of possible scenes. An alternative approach is to propagate the implied depth structure solution for the scene through the “belief propagation” algorithm on general probability distributions. However, a more efficient model of local slant propagation is developed as an alternative.The overall depth percept must be derived from the combination of all available depth cues, but a simple linear summation rule across, say, a dozen different depth cues, would massively overestimate the perceived depth in the scene in cases where each cue alone provides a close-to-veridical depth estimate. On the other hand, a Bayesian averaging or “modified weak fusion” model for depth cue combination does not provide for the observed enhancement of perceived depth from weak depth cues. Thus, the current models do not account for the empirical properties of perceived depth from multiple depth cues.The present analysis shows that these problems can be addressed by an asymptotic, or hyperbolic Minkowski, approach to cue combination. With appropriate parameters, this first-order rule gives strong summation for a few depth cues, but the effect of an increasing number of cues beyond that remains too weak to account for the available degree of perceived depth magnitude. Finally, an accelerated asymptotic rule is proposed to match the empirical strength of perceived depth as measured, with appropriate behavior for any number of depth cues.


Perception ◽  
1997 ◽  
Vol 26 (1) ◽  
pp. 29-38 ◽  
Author(s):  
Jukka Häkkinen ◽  
Göte Nyman

In binocular vision horizontal magnification of one retinal image leads to a percept of three-dimensional slant around a vertical axis. It is demonstrated that the perception of slant is diminished when an occlusion interpretation is possible. A frontoparallel plane located in the immediate vicinity of a slanted surface in a location which allows a perception of occlusion reduces the magnitude of perceived slant significantly. When the same plane is placed on the other side, the slant perception is normal because there is no alternative occlusion interpretation. The results indicate that a common border between the occluder and a slanted surface is not a necessary condition for the reduction effect. If the edges are displaced and the edge of the slanted surface is placed in a location in which it could be occluded, the effect still appears.


1995 ◽  
Vol 6 (3) ◽  
pp. 182-186 ◽  
Author(s):  
Steven Yantis

The human visual system does not rigidly preserve the properties of the retinal image as neural signals are transmitted to higher areas of the brain Instead, it generates a representation that captures stable surface properties despite a retinal image that is often fragmented in space and time because of occlusion caused by object and observer motion The recovery of this coherent representation depends at least in part on input from an abstract representation of three-dimensional (3-D) surface layout In the two experiments reported, a stereoscopic apparent motion display was used to investigate the perceived continuity of a briefly interrupted visual object When a surface appeared in front of the object's location during the interruption, the object was more likely to be perceived as persisting through the interruption (behind an occluder) than when the surface appeared behind the object's location under otherwise identical stimulus conditions The results reveal the influence of 3-D surface-based representations even in very simple visual tasks


Sign in / Sign up

Export Citation Format

Share Document