Real-time three-dimensional display system with holographic optical elements

Author(s):  
Hideya Takahashi ◽  
Ritsuko Kishigami ◽  
Eiji Shimizu
2014 ◽  
Vol 513-517 ◽  
pp. 3882-3885
Author(s):  
Tian Qi Zhao ◽  
Xun Bo Yu ◽  
Xin Zhu Sang ◽  
Chong Xiu Yu ◽  
Da Xiong Xu ◽  
...  

An non-vertical stereoscopic 3-D display method by changing the parallax value of the parallax images is proposed. This method is capable of displaying virtual reality with high-immersion sense because the observing depth only depends on the parallax value. An experimental 3-D display system capable of producing high-immersion and virtual reality video images at 45 degree is developed. Furthermore, the effectiveness of the method is demonstrated by using this system.


2016 ◽  
Author(s):  
Bin Yang ◽  
Xinzhu Sang ◽  
Shujun Xing ◽  
Huilong Cui ◽  
Binbin Yan ◽  
...  

2011 ◽  
Vol 38 (9) ◽  
pp. 0917003
Author(s):  
亓岩 Qi Yan ◽  
毕勇 Bi Yong ◽  
王宇 Wang Yu ◽  
王爱斌 Wang Aibin ◽  
王延伟 Wang Yanwei ◽  
...  

Author(s):  
Chang-Kun Lee ◽  
Seokil Moon ◽  
Jong-Young Hong ◽  
Kiseung Bang ◽  
Byoungho Lee

1991 ◽  
Author(s):  
Pierre St-Hilaire ◽  
Stephen A. Benton ◽  
Mark E. Lucente ◽  
John S. Underkoffler ◽  
Hiroshi Yoshikawa

2012 ◽  
Vol 588-589 ◽  
pp. 1320-1323
Author(s):  
Li Xia Wang

This paper takes the virtual reality technology as a core, has established the housing virtual reality roaming display system, Under the premise of the detailed analysis of system architecture, We focus on how to form the terrain database and the scenery three-dimensional database by using the MultiGen Creator, and call OpenGVS through MSVC to carry on the real-time scene control and the method of the complex special effect realization.


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