Three-dimensional simulation method of fish-eye lens distortion for a vehicle backup rear-view camera

2015 ◽  
Vol 32 (7) ◽  
pp. 1337 ◽  
Author(s):  
Daehee Kim ◽  
Joonki Paik
2020 ◽  
Vol 1486 ◽  
pp. 072011
Author(s):  
Lei Yajun ◽  
Zhang Ao ◽  
Yang Jianhui ◽  
Cheng Wangxin ◽  
Sun Zhanling ◽  
...  

2021 ◽  
pp. 004051752110408
Author(s):  
Yingle Shen ◽  
Zhijia Dong ◽  
Honglian Cong

This paper proposes a simulation method suitable for weft-knitted seamless kneepads. The purpose of this study is to realize the simulation of complete weft-knitted products, and it has the advantage of speed to display the simulation results online in real-time. The loop of the basic loop model is controlled by up to eight characteristic points and the yarn path is fitted by a three-dimensional spline curve. To string the loop model into the fabric, the coordinate of the characteristic point of the loop at other positions is obtained based on the loop model at the origin by using the translation matrix and the rotation matrix. The simulation of the weft-knitted kneepad is realized by the joint programming of Visual Studio and WebGL. The results show that the structure model can achieve the simulation of the kneepad with high efficiency. This method has strong real-time performance and practicability.


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