Skeuomorphism or flat design: future directions in mobile device User Interface (UI) design education

Author(s):  
Tom Page
Author(s):  
Hanan Fouad

Smartphones and computers are the most usable communicative tools in modern times. This urged the need to develop softwares, webpages and mobile applications that work as a mediator between users and devices. This is in addition to user interfaces (UI) that need to be designed to help users while using these websites and mobile applications. In this paper, the researcher reviews the Flat design style and its use in UI design. Then, she studies Flat illustrations that are added to user interfaces to help users imagine things better, enhance the brand identity of the UI and make texts and interactions easier to understand. The researcher then reviewed samples of Flat illustrations done for universal user interfaces. Finally, she made a practical study where she examined the importance of using Flat illustrations in mobile app’s UI. Through which she could reach to her final results and conclusions via analysis of outputs..


2008 ◽  
Vol 54 (3) ◽  
pp. 1252-1258 ◽  
Author(s):  
R. Morris ◽  
Julie Tomlinson

2010 ◽  
Author(s):  
Martin L. Fracker ◽  
Michal Heck ◽  
George Goeschel

2018 ◽  
Vol 2018 ◽  
pp. 1-6 ◽  
Author(s):  
Maria Uther ◽  
Anna-Riikka Smolander ◽  
Katja Junttila ◽  
Mikko Kurimo ◽  
Reima Karhila ◽  
...  

We investigated user experiences from 117 Finnish children aged between 8 and 12 years in a trial of an English language learning programme that used automatic speech recognition (ASR). We used measures that encompassed both affective reactions and questions tapping into the children' sense of pedagogical utility. We also tested their perception of sound quality and compared reactions of game and nongame-based versions of the application. Results showed that children expressed higher affective ratings for the game compared to nongame version of the application. Children also expressed a preference to play with a friend compared to playing alone or playing within a group. They found that assessment of their speech is useful although they did not necessarily enjoy hearing their own voices. The results are discussed in terms of the implications for user interface (UI) design in speech learning applications for children.


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