scholarly journals Automated Conjecturing II: Chomp and Reasoned Game Play

2020 ◽  
Vol 68 ◽  
pp. 447-461
Author(s):  
Alexander Bradford ◽  
J. Kain Day ◽  
Laura Hutchinson ◽  
Bryan Kaperick ◽  
Craig Larson ◽  
...  

We demonstrate the use of a program that generates conjectures about positions of the combinatorial game Chomp—explanations of why certain moves are bad. These could be used in the design of a Chomp-playing program that gives reasons for its moves. We prove one of these Chomp conjectures—demonstrating that our conjecturing program can produce genuine Chomp knowledge. The conjectures are generated by a general purpose conjecturing program that was previously and successfully used to generate mathematical conjectures. Our program is initialized with Chomp invariants and example game boards—the conjectures take the form of invariant-relation statements interpreted to be true for all board positions of a certain kind. The conjectures describe a theory of Chomp positions. The program uses limited, natural input and suggests how theories generated on-the-fly might be used in a variety of situations where decisions—based on reasons—are required.

Author(s):  
Kuo-Yuan Kao ◽  

The universal game calculator we developed based on a combinatorial game model features a general-purpose game analysis engine, unlike other game-specific programs. Users input game rules by defining game functions and input different game locations by describing game expressions, enabling the system to analyze optimal game strategies.


Dreaming ◽  
2019 ◽  
Vol 29 (2) ◽  
pp. 127-143 ◽  
Author(s):  
Marc Sestir ◽  
Ming Tai ◽  
Jennifer Peszka

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