scholarly journals Information Systems Curriculum Optimization For Effective Learning Of Problem Solving

2020 ◽  
Author(s):  
Azzedine Lansari ◽  
Akram Al-Rawi ◽  
Faouzi Bouslama
1997 ◽  
Vol 25 (4) ◽  
pp. 38-47 ◽  
Author(s):  
Mary J. Granger ◽  
Elizabeth S. Adams ◽  
Christina Björkman ◽  
Don Gotterbarn ◽  
Diana D. Juettner ◽  
...  

Author(s):  
Paulette Alexander ◽  
Carol Gossett

The process of designing a university curriculum in the information systems discipline needs to follow many of the same processes that professional systems analysts use. Of concern are the product, the stakeholders, the drivers, and the methods; indeed, an information systems curriculum is an information system. This chapter presents a case study of one small regional university’s efforts to create an updated information systems curriculum addressing the challenges of curriculum development using the framework of the very systems analysis and design course content that the students are expected to learn. The chapter identifies each component of the information system curriculum and details the processes supporting each development step along the way, from problem identification to system operation and support. This case study presents a cohesive approach to dealing with the many pressures associated with information systems curriculum development and might be instructive for curriculum development in other disciplines as well.


Author(s):  
Steve Clarke

In philosophical terms, a key issue of communities of practice (CoPs) can be located within one of the key philosophical debates. The need for CoPs is traceable to the inadequacy in certain contexts of the so-called scientific or problem-solving method, which treats problems as independent of the people engaged on them. Examples of this can be drawn from the management domains of information systems development, project management, planning, and many others. In information systems development, for example, the whole basis of traditional systems analysis and design requires such an approach. In essence, in undertaking problem solving, the world is viewed as though it is made up of hard, tangible objects, which exist independently of human perception and about which knowledge may be accumulated by making the objects themselves the focus of our study. A more human-centered approach would, by contrast, see the world as interpreted through human perceptions: the reason why the problem cannot be solved is precisely because it lacks the objective reality required for problem solving. In taking this perspective, it may or may not be accepted that there exists a real world “out there”, but in any event, the position adopted is that our world can be known only through the perceptions of human participants. This question of objective reality is one with which philosophers have struggled for at least 2,500 years, and an understanding of it is essential to determining the need for, and purpose of, CoPs. The next section therefore discusses some of the philosophical issues relevant to the subjective-objective debate: a search for what, in these terms, it is possible for us to know and how we might know it.


1991 ◽  
Vol 6 (3-4) ◽  
pp. 184-191
Author(s):  
Johannes Meier ◽  
Ralph H. Sprague

In the literature on interorganizational systems (IOS) one encounters mainly examples of information systems that support highly structured transactions between organizations. However, the range of interorganizational activities also includes less structured interactions, such as negotiations and joint problem solving. This paper wants to contribute to a better understanding of the potential of IOS by developing the notion of a high-level IOS. Technological and managerial challenges are delineated that have to be mastered in order to reach high-level IOS. Underlying the analysis of these challenges is the prediction of an evolution of IOS that is based on the analysis of the evolution of internal information systems (IS).


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