scholarly journals A Survey on Device Discovery in Internet of Things

Author(s):  
Vandana. C. P
Proceedings ◽  
2019 ◽  
Vol 31 (1) ◽  
pp. 78
Author(s):  
Pedro Victor Borges ◽  
Chantal Taconet ◽  
Sophie Chabridon ◽  
Denis Conan ◽  
Thais Batista ◽  
...  

The rising popularity of the Internet of Things (IoT) has led to a plethora of highly heterogeneous, geographically dispersed devices. In recent years, IoT platforms have been used to provide a variety of services to applications such as device discovery, context management, and data analysis. However, the lack of standardization currently means that each IoT platform comes with its own abstractions, APIs, and interactions. As a consequence, programming the interactions between an application and an IoT platform is often time consuming, error prone, and depends on the developers’ level of knowledge about the IoT platform. To address these issues, we propose offering to application developers on the client side the possibility to declare variables that are automatically mapped to sensors and whose values are transparently updated with sensor observations. For this purpose, we introduce IoTVar, a middleware between IoT applications and platforms. In IoTVar, all the necessary interactions with IoT platforms are managed by proxies. This paper presents IoTVar integrated with the FIWARE platform, which is used for developing IoT Future Internet applications. We also report results of some experiments performed to evaluate IoTVar, showing IoTVar reduces the effort required to declare and manage IoT variables and its impact in terms of CPU, memory, and energy.


Author(s):  
Ángel Retamar ◽  
Daniel Ibaseta ◽  
Andrés G. Mangas ◽  
Iván Gallego ◽  
Irene Alonso Canella ◽  
...  

The major drawback of the industrial internet of things is the lack of interoperability across the plethora of IoT platforms. Cross-platform services often require the development of complex software components for protocol translation, device discovery, and thing lifecycle management. As a result, these systems are too expensive and hard to develop. The W3C Consortium launched the Web of Things Working Group to develop the standards for open interoperability in the internet of things. This chapter presents the web of things specifications for systems architecture and communication protocols and how they can be applied in industrial domains, building the industrial web of things. Finally, this chapter shows that this industrial web of things is built upon a network of systems and devices linked with universal open standards such as enterprise systems, which are nowadays communicated through the conventional “web of pages,” as a key player in the Industry 4.0 revolution.


Author(s):  
Ángel Retamar ◽  
Daniel Ibaseta ◽  
Andrés G. Mangas ◽  
Iván Gallego ◽  
Irene Alonso Canella ◽  
...  

The major drawback of the industrial internet of things is the lack of interoperability across the plethora of IoT platforms. Cross-platform services often require the development of complex software components for protocol translation, device discovery, and thing lifecycle management. As a result, these systems are too expensive and hard to develop. The W3C Consortium launched the Web of Things Working Group to develop the standards for open interoperability in the internet of things. This chapter presents the web of things specifications for systems architecture and communication protocols and how they can be applied in industrial domains, building the industrial web of things. Finally, this chapter shows that this industrial web of things is built upon a network of systems and devices linked with universal open standards such as enterprise systems, which are nowadays communicated through the conventional “web of pages,” as a key player in the Industry 4.0 revolution.


2020 ◽  
pp. 1-12
Author(s):  
Zhang Caiqian ◽  
Zhang Xincheng

The existing stand-alone multimedia machines and online multimedia machines in the market have certain deficiencies, so they cannot meet the actual needs. Based on this, this research combines the actual needs to design and implement a multi-media system based on the Internet of Things and cloud service platform. Moreover, through in-depth research on the MQTT protocol, this study proposes a message encryption verification scheme for the MQTT protocol, which can solve the problem of low message security in the Internet of Things communication to a certain extent. In addition, through research on the fusion technology of the Internet of Things and artificial intelligence, this research designs scheme to provide a LightGBM intelligent prediction module interface, MQTT message middleware, device management system, intelligent prediction and push interface for the cloud platform. Finally, this research completes the design and implementation of the cloud platform and tests the function and performance of the built multimedia system database. The research results show that the multimedia database constructed in this paper has good performance.


Author(s):  
Uppuluri Sirisha ◽  
G. Lakshme Eswari

This paper briefly introduces Internet of Things(IOT) as a intellectual connectivity among the physical objects or devices which are gaining massive increase in the fields like efficiency, quality of life and business growth. IOT is a global network which is interconnecting around 46 million smart meters in U.S. alone with 1.1 billion data points per day[1]. The total installation base of IOT connecting devices would increase to 75.44 billion globally by 2025 with a increase in growth in business, productivity, government efficiency, lifestyle, etc., This paper familiarizes the serious concern such as effective security and privacy to ensure exact and accurate confidentiality, integrity, authentication access control among the devices.


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