A Figural After-Effect in the Third Dimension of Visual Space

1948 ◽  
Vol 61 (2) ◽  
pp. 291 ◽  
Author(s):  
Samuel W. Fernberger
Perception ◽  
1993 ◽  
Vol 22 (4) ◽  
pp. 403-418 ◽  
Author(s):  
Colin Ryan ◽  
Barbara Gillam

Prolonged inspection of a surface slanted in the third dimension of visual space typically results in a negative aftereffect such that, after adaptation, a surface in the fronto-parallel plane will appear slanted in the opposite direction. Binocular disparity is not necessary to generate such effects, since they can be obtained monocularly, presumably via adaptation to texture gradient. Six experiments demonstrated durable stereoscopic depth aftereffects in the absence of a texture gradient—by using discrete disparate objects rather than slanted surfaces— and demonstrated that adaptation was to the interobject disparity gradient rather than to the relative disparity of the objects per se. The disparity required to null the obtained aftereffects was inversely proportional to the horizontal separation of elements, for a constant disparity, and directly proportional to the separation of subsequently presented probes. When elements differed in depth (disparity), but were not laterally separated, nulling disparity was significant but invariant with changes in the horizontal separation of probe elements. In that case, adaptation was (i) either to the disparity gradient generated by the vertical separation of probe elements (of which the relative disparity component was tapped); or (ii) to relative disparity per se.


1947 ◽  
Vol 60 (2) ◽  
pp. 159 ◽  
Author(s):  
Wolfgang Kohler ◽  
David A. Emery

2008 ◽  
Vol 1 (2) ◽  
pp. 103-115
Author(s):  
Yinzhi Lai ◽  
Lina Wang ◽  
Ke Cheng ◽  
William Kisaalita

2020 ◽  
Vol 71 (1) ◽  
pp. 130-168
Author(s):  
Kirsten Dickhaut

AbstractThe machine theatre in France achieves its peak in the second half of the seventeenth century. It is the construction of machines that permits the adequate representation of the third dimension on stage. This optical illusion is created by flying characters, as heroes, gods, or demons moving horizontally and vertically. The enumeration indicates that only characters possessing either ethically exemplary character traits or incorporating sin are allowed to fly. Therefore, the third dimension indicates bienséance – or its opposite. According to this, the following thesis is deduced: The machine theatre illustrates via aesthetic concerns characterising its third dimension an ethic foundation. Ethic and aesthetics determine each other in the context of both, decorum and in theatre practice. In order to prove this thesis three steps are taken. First of all, the machine theatre’s relationship to imitation and creation is explored. Second, the stage design, representing the aesthetic benefits of the machines in service of the third dimension, are explained. Finally, the concrete example of Pierre Corneille’s Andromède is analysed by pointing out the role of Pegasus and Perseus.


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