Visual fidelity improvement in virtual reality through spectral textures applied to lighting simulations
Virtual reality has experienced a strong advance in recent years, its use in industries such as video games, automotive and medicine is now a reality. Previous work has determined that color is one of the most important characteristics when it comes to creating a sense of realism in the user. Therefore, through the use of spectral techniques we have found that it is possible to improve the fidelity in the reproduction of a real scene inside a virtual reality scene. In order to do this, we have developed a workflow that allows the user to compare real scenes with virtual scenes. The results of this test show that there exists an improvement of the visual fidelity in the reproduction of real scenes inside a virtual reality system compared with previous works.