Proposal of Basic Design Review Method Using Augmented Reality Technology for Architectural Consultation with Building Client - Focused on Functional Layout and Interior Design -

2018 ◽  
Vol 17 (2) ◽  
pp. 105-119
Author(s):  
Yeon Hong Min ◽  
Min Hee Jeong ◽  
Jong Min Lee ◽  
Jae Ho Ryu
2020 ◽  
Vol 14 (2) ◽  
pp. 9-18
Author(s):  
Ioan – David Legman ◽  
Manuela Rozalia Gabor

Abstract Augmented Reality (AR) is a current, sustainable, efficient, and promising tool that will make an essential contribution to the development of the Industry 4.0 revolution. AR technology fully and effectively responds to the current extended digital age, in the last year and in the field of education, of learning at all levels. The applicability of AR technology is varied and complex: retail interior design, health, industry, logistics, etc. This paper show the applicability of AR technology in the learning process, from the perspective of the Industry 4.0 concept, highlighting the sustainable and efficient aspects on the economic performance and not only of the companies. The main conclusion of this research is that the use of modern digital technology (AR and VR) in learning in various fields, including education, must be based on the principles of ROI (Return on Investments) and SROI (Social Return on Investments).


2011 ◽  
Vol 66-68 ◽  
pp. 1022-1026
Author(s):  
Jun An ◽  
Jin Song Fan

Design review is a very important step in Industrial Design. Based on the analysis of physical prototype, digital prototype and virtual prototype in this paper, augmented reality technology was employed in Industrial Design and an augmented product model evaluation environment was established in order to make a comprehensive product design review. By importing 3DS data, realistic product models in AR environment were obtained and evaluators can perform some manipulations, such as selecting, rotating, moving, scaling and material transforming with mouse, keyboard, marking object and virtual panels. In this way, evaluators can fully understand design ideals and can make comprehensive product review effectively, and the quality of design review was improved.


Author(s):  
Тетяна Грунтова ◽  
Юлія Єчкало ◽  
Андрій Стрюк ◽  
Андрій Пікільняк

Hruntova T. V., Yechkalo YU. V., Stryuk A. M. and Pikilʹnyak A. V. Augmented Reality Tools in Physics Training at Higher Technical Educational Institutions. Research goal: the research is aimed at theoretical substantiation of applying the augmented reality technology and its peculiarities at higher technical educational institutions. Research objectives: the research is to solve the problems of determining the role and place of the technology in the educational process and its possible application to physics training. Object of research: teaching physics to students of higher technical educational institutions. Subject of research: the augmented reality technology as a component of the training process at higher educational institutions. Research methods used: theoretical methods include analysis of scientific and methodological literature; empirical methods include studying and observation of the training process. Research results: analysis of scientific publications allows defining the notion of augmented reality; application of augmented reality objects during laboratory practical works on physics is suggested. Main conclusions. introduction of the augmented reality technology in thetraining process at higher technical educational institutions increases learning efficiency, facilitates students’ training and cognitive activities, improves the quality of knowledge acquisition, provokes interest in a subject, promotesdevelopment of research skills and a future specialist’s competent personality.


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