scholarly journals DEVELOPMENT OF PROBLEM-BASED TEACHING MATERIALS FOR THE FIFTH GRADERS OF PRIMARY SCHOOL

Ta dib ◽  
2017 ◽  
Vol 20 (2) ◽  
pp. 99
Author(s):  
Yanti Fitria ◽  
Idriyeni Idriyeni

Due to the importance of attractive learning materials in achieving a qualified learning results, it needs to carry on the development of the materials. The aim of this research is to develop science teaching materials using problem-based-learning model for primary school students. The developed  teaching materials should strengthen the students' knowledge and thinking skills. This research and development refers to Thiagarajan model, consisting of defining, designing, developing, and dessiminating stage. The defining stage is conducted to have curriculum analysis, needs analysis, concept analysis and student analysis. At the designing stage, the researchers design the teaching materials. At the next stage, the proposed teaching materials are tested in terms of validity and practicality through validation sheet and questionnaire response of teachers and students. At the dessiminating stage,  the researchers conduct a limited-scale deployment to notify the effectiveness of teaching materials on the achievement of activities and student learning outcomes. As the result, it indicates that the problem-based-teaching materials obtain high validity, practicality, and effectiveness.

2018 ◽  
Author(s):  
Yanti Fitria

Packaging interesting learning materials is a key element in the achievement of quality learning results so it is important to do the development of teaching materials. The aim of this research is to develop teaching materials of science using problem based learning model for elementary school students. he developed science teaching materials should accommodate the interests of strengthening students' knowledge and thinking skills. This research method using development research refers to Thiagarajan model, consisting of define, design, develop, and dessiminate stage. The define stage is done curriculum analysis, needs analysis, concept analysis and student analysis. Design stage is done design of teaching materials. Develop stage is tested the validity and practicality of teaching materials through validation sheet and questionnaire response of teachers and students. Dessiminate stage is done limited-scale deployment to see the effectiveness of teaching materials on the achievement of activities and student learning outcomes. The results showed that the learning materials based on problem based learning developed obtained validity, practicality, and high effectiveness.


Author(s):  
Soh Hon Mun ◽  
Abdul Halim Abdullah ◽  
Mahani Mokhtar ◽  
Dayana Farzeeha Ali ◽  
Nurul Farhana Jumaat ◽  
...  

Digital smart board is one of interactive technology tools which has been used widely in schools to facilitate teaching and learning. Empirical evidence shows that digital smart board allows students to construct their knowledge while mastering more advanced thinking skills. Thus integration of digital smart board facilitates active learning, which is fundamental to mastery of skills. Active learning using smart board program is a program which integrates smart board in Data Handling so that primary school students can learn Data Handling concept actively and meaningfully. Therefore, this study was conducted to identify the effectiveness of active learning using smart board program to enhance primary school students’ learning. Five experts in teaching Mathematics Education and thirty year five students were involved in this study. The students were selected based on purposive sampling. This study used both quantitative and qualitative research approach. A set of interview protocol and a set of questionnaire were used during the data collection phase. Findings from the questionnaire were analysed based on descriptive and inferential statistics by using Winsteps Version 3.72.3. In addition, thematic analysis was used to analyse the qualitative data. Findings from the study indicate that active learning using smart board program has the attributes which can effectively enhance primary school students’ learning. It is hoped that the results from this study can contribute towards development of active learning strategies, methods or activities using smart board in order to enhance primary students’ learning in school.


Author(s):  
George Koutromanos

This chapter investigates primary school students' perceptions regarding the use of games on mobile devices (i.e., smartphone, tablet) in classroom environment for teaching purposes. Data was collected from 10,381 students (Grades 4, 5, and 6) using a survey questionnaire. A series of semi-structured interviews were used to more deeply understand student perceptions. Those perceptions tended to range from neutral to positive regarding the use of games and their content. Students prefer games that enhance their knowledge and develop their thinking skills. They also believe lessons will be more enjoyable and interesting through the use of games, and learning will be easier and more effective. The results showed differences in students' perceptions in terms of their gender and grade level. Implications of this study and further research are discussed.


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