Primary School Students' Perceptions About the Use of Mobile Games in the Classroom

Author(s):  
George Koutromanos

This chapter investigates primary school students' perceptions regarding the use of games on mobile devices (i.e., smartphone, tablet) in classroom environment for teaching purposes. Data was collected from 10,381 students (Grades 4, 5, and 6) using a survey questionnaire. A series of semi-structured interviews were used to more deeply understand student perceptions. Those perceptions tended to range from neutral to positive regarding the use of games and their content. Students prefer games that enhance their knowledge and develop their thinking skills. They also believe lessons will be more enjoyable and interesting through the use of games, and learning will be easier and more effective. The results showed differences in students' perceptions in terms of their gender and grade level. Implications of this study and further research are discussed.

2022 ◽  
pp. 102-122
Author(s):  
George Koutromanos

This chapter investigates primary school students' perceptions regarding the use of games on mobile devices (i.e., smartphone, tablet) in classroom environment for teaching purposes. Data was collected from 10,381 students (Grades 4, 5, and 6) using a survey questionnaire. A series of semi-structured interviews were used to more deeply understand student perceptions. Those perceptions tended to range from neutral to positive regarding the use of games and their content. Students prefer games that enhance their knowledge and develop their thinking skills. They also believe lessons will be more enjoyable and interesting through the use of games, and learning will be easier and more effective. The results showed differences in students' perceptions in terms of their gender and grade level. Implications of this study and further research are discussed.


Author(s):  
Soh Hon Mun ◽  
Abdul Halim Abdullah ◽  
Mahani Mokhtar ◽  
Dayana Farzeeha Ali ◽  
Nurul Farhana Jumaat ◽  
...  

Digital smart board is one of interactive technology tools which has been used widely in schools to facilitate teaching and learning. Empirical evidence shows that digital smart board allows students to construct their knowledge while mastering more advanced thinking skills. Thus integration of digital smart board facilitates active learning, which is fundamental to mastery of skills. Active learning using smart board program is a program which integrates smart board in Data Handling so that primary school students can learn Data Handling concept actively and meaningfully. Therefore, this study was conducted to identify the effectiveness of active learning using smart board program to enhance primary school students’ learning. Five experts in teaching Mathematics Education and thirty year five students were involved in this study. The students were selected based on purposive sampling. This study used both quantitative and qualitative research approach. A set of interview protocol and a set of questionnaire were used during the data collection phase. Findings from the questionnaire were analysed based on descriptive and inferential statistics by using Winsteps Version 3.72.3. In addition, thematic analysis was used to analyse the qualitative data. Findings from the study indicate that active learning using smart board program has the attributes which can effectively enhance primary school students’ learning. It is hoped that the results from this study can contribute towards development of active learning strategies, methods or activities using smart board in order to enhance primary students’ learning in school.


2020 ◽  
Vol 9 (3) ◽  
pp. 20
Author(s):  
Abdulnaser A. Fakhrou ◽  
Sara A. Ghareeb

The present study aimed to explore the effectiveness of a proposed program titled (creativity lamp) in improving students’ thinking skills and academic achievement and promoting creativity among them in Kuwait. This program involves several enrichment activities. The experimental group consists from 26 students. The control group consists from 25 students. Those students were randomly selected from a school named Al-Ma’moun Primary School. The proposed program is based on extracurricular activities. The teacher was trained about the way of implementing the program. The program was implemented throughout the semester. Through using the Torrance test of creative thinking-figural, it was found that the proposed program has a statistically significant impact –at the statistical significance of (a=0.001)- on the students’ academic achievement and creativity. The researchers recommend adding enrichment activities to the curricula of primary school students in Kuwait.


2021 ◽  
Author(s):  
Betül Gündoğdu ◽  
Andre Santos Nouri ◽  
Yasemin Afacan

<p>The effects of green areas and shading strategies have been identified as an effective means to reduce urban risk factors such as the Urban Heat Island (UHI) effect. Even though the importance of shaded outdoor spaces and thermal comfort have been well documented in the existing literature; there is still limited research on how these spaces can influence thermal adaptability and cognitive performance in primary school children.</p><p>As a result, the aim of the study is twofold: (1) to evaluate the effect of outdoor shaded spaces upon thermal comfort; and, (2) link such results upon the cognitive performance of primary school students in a classroom environment with natural ventilation. A case study shall be conducted with primary school students between the ages of 8-10 in the Bilkent Primary School in Ankara during the month of September.</p><p>The quantitative thermal microclimatic conditions of unshaded/shaded areas of the schoolyard and indoor classrooms are obtained through the Physiologically Equivalent Temperature (PET) index. The qualitative evaluation of thermal comfort is undertaken by using both the adaptive model, and a complementary thermal sensation survey. As a result, both human physiological and psychological attributes of thermal comfort adaptation shall be evaluated and cross-examined in the study. Attention and memory tasks are given to the respondents in order to measure the cognitive performance of the students that are subjected to different experiences of outdoor shading levels.</p><p>The outcome of this individual study shall pinpoint the contributions of shaded outdoor green spaces upon the thermal adaptability and cognitive performance of children within classroom settings.</p>


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