scholarly journals Prototype of Mobile Device to Contribute to Urban Mobility of Visually Impaired People

2018 ◽  
Vol 2 (4) ◽  
pp. 38
Author(s):  
Fabrício Amorim ◽  
Fernando Santil

Visually impaired people (VIP) feel a lack of aid for their facilitated urban mobility, mainly due to obstacles encountered on their routes. This paper describes the design of AudioMaps, a prototype of cartographic technology for mobile devices. AudioMaps was designed to register the descriptions and locations of points of interest. When a point is registered, the prototype inserts a georeferenced landmark on the screen (based on Google Maps). Then, if the AudioMaps position is next to (15 or 5 m from) the previously registered point, it sends by audio the missing distance and a description. For a preview, a test area located in Monte Carmelo, Brazil, was selected, and the light poles, street corners (name of streets forming the intersections), and crosswalks were registered in AudioMaps. A tactile model, produced manually, was used to form the first image of four sighted people and four VIP, who completed a navigation task in the tested area. The results indicate that both the tactile model and the audiovisual prototype can be used by both groups of participants. Above all, the prototype proved to be a viable and promising option for decision-making and spatial orientation in urban environments. New ways of presenting data to VIP or sighted people are described.

Author(s):  
Fabricio Amorim ◽  
Fernando Santil

The vision can be used to recognize images and to improve mental pictures of environments. Visually impaired people feel a lack of aid for their independent or facilitated urban mobility, which can be achieved with the use of mobile devices and cartographic tools using audiovisual outputs. This work raises issues about urban mobility for the accessibility of visually impaired people in areas still unexplored by them, it uses cartographic technologies in electronic devices. For a preview of the test area located in Monte Carmelo (MG), a tactile model was used to form the first image of the eight volunteers. Results were obtained through research with not blind and blind individuals, it validated the use of áreas’s mobile registration prototype positioning in field or not, when the coordinates from the objects are known for registration. The results indicate that both the tactile model and the audiovisual prototype can be used by blind and non-blind people. Above all, the prototype proved to be a viable and adequate option for decision making in urban environments. New ways of presenting data to blind or otherwise blind people can still be studied.


2019 ◽  
Vol 1 ◽  
pp. 1-2
Author(s):  
Radek Barvir ◽  
Alena Vondrakova ◽  
Jan Brus

<p><strong>Abstract.</strong> The majority of information has a spatial context that can be represented on the map, while maps are presenting the real world in the simplified and generalised way, focusing on the key features or specific topic. For some kinds of users, the map as the representation of the real spatial context is not only the possibility but also the necessity. Among these people belong people with visual impairments.</p><p> The number of visually impaired people increases every year and to their full-fledged integration into society is devoted considerable attention. But People with visual impairments are the target group with specific user needs, and the conventional map is insufficient for them. Along the growing number of visually impaired people importance of tactile cartography is increasing.</p><p> Currently, there are many technologies used for creating tactile maps, including very primitive and cheap solutions as well as advanced methods. The simplest way is drawing on the hand which brings only the real-time perception which needs to memorise for next uses. Another technique of hand embroidery consists of thick fibre placed on the cardboard or different paper type. More accurate is drawing on a special paper for blind or using dense colour gels. Also, some kinds of machinery producing technologies are used, e.g: shaping carton, plastic or metal. Braille printers can produce not very complicated tactile maps using 3D dots. Similar results can be obtained using serigraphy. Very popular is printing on heat-sensitive paper as mentioned before in the case of haptic maps by Mapy.cz. Another possibility is to use rubberized colours and nowadays popular technology of 3D printing (Vozenilek and Ludikova, 2010).</p><p> At the Department of Geoinformatics, Faculty of Science, Palacký University Olomouc, Czechia, the research team developed prototypes and methodology for the creation of the modern type of 3D tactile maps, linkable with mobile devices (Barvir et al., 2018).Interactive tactile maps connectable with mobile devices bring new opportunities to develop tactile map production. The prototypes have been verified in practice in cooperation with educational centres for people with visual impairment and blind people, and special schools. It is comprehensive research focusing a lot of scientific challenges. The contribution would like to summarise the most significant findings of the research.</p><p> The developed TouchIt3D technology is based on linking 3D objects, such as tactile maps, 3D models, controls, etc., with a mobile tablet or mobile phone using a combination of conductive and non-conductive filament. Each model is linked to an individual mobile application layout that initiates a pre-action based on user suggestions done within touching the model. For example, such an action may be a vibration or a speech command when the person with visual impairment touch inappropriate map symbol. As example can be introduced a listing of current public transport departures after the user touches the bus-stop map symbol on the 3D transport terminal plan. Data can be acquired in real time via Internet as the tablet can be connected to WiFi or cellular network. TouchIt3D technology is primarily focused on the presentation of spatial data and navigation for the public, people with visual or other impairment.</p><p> There are two ways how to create such tactile map. The first way is to prepare all the data manually. Another approach is the semi-automatic workflow. This approach is significantly different from previous workflows of producing maps for people with visual impairment. The solution based on the open-source and free software and data together with sharing electronic part of the map in the form of tablet dramatically lowered costs of tactile maps production. The designed scripts and models also reduced the time necessary to spend by map designing up to a minimum. User testing provided all data required for the improvement, and maximal adaptation of the cartographic visualisation methods to the target user needs. Nevertheless, maps partly automatically done and based on crowdsourcing data cannot bring the same quality as individually made tactile maps.</p><p> The main aim of the research is to find a workflow of interactive tactile maps creation using the TouchIt3D technology. The research also deals with setting appropriate parameters of the map, e.g. the map scale, cartographic symbol size, map content etc. This optimisation is done to fit the needs of people with visual impairment as much as possible on the one hand and taking into account the limitations of the map creation possibilities.</p><p>This research is implemented within the project <i>Development of independent movement through tactile-auditory aids</i>, Nr. TL01000507, supported by the Technology Agency of the Czech Republic.</p>


2000 ◽  
Vol 94 (1) ◽  
pp. 34-41 ◽  
Author(s):  
Ng Sau Fun Frency ◽  
Hui Chi Leung Patrick ◽  
Choy Lin Foong May

This study analyzes the decision-making process for selecting and purchasing clothing of 81 people in Hong Kong who are visually impaired. Data were collected through personal interviews. The results show that problems such as unsatisfactory sales services and insufficient clothing information still exist for people with visual impairments (both the group with blindness and the group with low vision), and also reveals that people who are visually impaired have different views on the relative importance of selection criteria for purchasing clothing than do their sighted peers.


2018 ◽  
Vol 24 (4) ◽  
pp. 475-495 ◽  
Author(s):  
Brian L Due ◽  
Simon Bierring Lange

This article reports on research into the navigational practices of blind and visually impaired people in urban environments. The members of this community encounter many types of obstacles, but this article focuses on ‘unpredictable inanimate moveable objects’. The analyses are based on recorded video material from ‘naturally occurring’ walks in a Danish urban area and are informed by ethnomethodology, with a focus on how blind or visually impaired people navigate and deal with trouble sources. This research unpacks the detailed features of navigation and obstacle-detection in the urban environment and demonstrates the value of using ethnomethodology to analyze the skilled character of everyday navigation in spaces in which the walker-with-cane is a kind of assemblage in harmony or at odds with other surfaces and objects. The findings have implications for space design and technology developments which can assist blind people with obstacle detection. The article uses empirical cases to discuss an ocular-centric bias and suggests the need for a more granular understanding of physical objects and tactile experiences in future developments of a sociology of space.


1998 ◽  
Vol 18 (3) ◽  
pp. 277-287 ◽  
Author(s):  
M.Angeles Espinosa ◽  
Simon Ungar ◽  
Esperanza Ochaı́ta ◽  
Mark Blades ◽  
Christopher Spencer

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